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ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)
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<blockquote data-quote="Swanosaurus" data-source="post: 9271931" data-attributes="member: 7044220"><p>Wasn't there a Gangs of Kahabro playtest based on the Year Zero Engine recently? Are they doing both, or is it back to Zweihänder?</p><p></p><p>I'm really so on the fence every time I read about this. I kind of liked the first edition, but it also made some serious missteps (the atrocious gnomes, for example). The new edition sounds great thematically, although it's weird that it is actually quite a pivot from the original (where the implication was "amoral heroes in a grimdark world") to "simple, good people in a grim world finding the hope and courage to make a small difference." I actually like the latter better, but it is a little weird that Fox talks as if that had always been the idea behind ZH, because if it was, it certainly didn't show in the first edition.</p><p></p><p>That and the author's social media antics make me hesitant ... but going by the interview alone, I'd be totally into this.</p></blockquote><p></p>
[QUOTE="Swanosaurus, post: 9271931, member: 7044220"] Wasn't there a Gangs of Kahabro playtest based on the Year Zero Engine recently? Are they doing both, or is it back to Zweihänder? I'm really so on the fence every time I read about this. I kind of liked the first edition, but it also made some serious missteps (the atrocious gnomes, for example). The new edition sounds great thematically, although it's weird that it is actually quite a pivot from the original (where the implication was "amoral heroes in a grimdark world") to "simple, good people in a grim world finding the hope and courage to make a small difference." I actually like the latter better, but it is a little weird that Fox talks as if that had always been the idea behind ZH, because if it was, it certainly didn't show in the first edition. That and the author's social media antics make me hesitant ... but going by the interview alone, I'd be totally into this. [/QUOTE]
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ZWEIHÄNDER Reforged: Talking With Daniel D. Fox (World of Game Design)
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