Sorry it's taken me so long, but writing up casters is always a pain. Nevertheless, I'm nearly finished with my wizard; I just need to finalize my feat choices and do a little last-minute shopping before Arxas Gaalian is ready for action. When the build is final and I've built a good background and the like, I'll post him in the RG thread and introduce him in-game.
[sblock=Arxas Gaalian]Name: Arxas Gaalian
Class: Wizard 9/Fatespinner 4
Race: Tiefling
Hit Dice: 13d4+26, 61 HP
Initiative: +3
Speed: 30 ft
Armor Class: 19 (10 +3 dex, +6 armor)
Base Attack Bonus: +6
Grapple: +6
Attacks: +1 light crossbow +10 (1d8+1, 19-20 x2)
Face/Reach: 5x5/5ft
Special Qualities: Tiefling traits
Special Attacks: None
Saves: Fort +9, Ref +10, Will +11
Abilities: Strength 10, Dexterity 16, Constitution 14, Intelligence 23 [29], Wisdom 10, Charisma 12
Skills: Concentration +18 [16], Diplomacy +10 [14] Knowledge (arcana) +25 [16], Knowledge (dungeoneering) +19 [10], Knowledge (local) +19 [10], Knowledge (nature) +19 [10], Knowledge (nobility and royalty) +14 [5], Knowledge (religion) +25 [16], Knowledge (the planes) +25 [16], Profession (gambler) +5 [5], Search +15 [12], Spellcraft +27 [16]
Feats: Arcane Mastery, Extend Spell, Fell Drain, Greater Spell Penetration, Scribe Scroll, Spell Penetration
Languages: Abyssal, Common, Draconic, Elven, Ignan, Infernal
Alignment: Neutral Evil
Deity: None
Gender: Male
Age: 31
Height: 5' 11"
Weight: 143 lbs
Spells:
Spells Known:
O: All
1st: Charm person, comprehend languages, disguise self, identify, lesser orb of acid (CArc), mage armor, magic missile, protection from chaos/evil/good/law, ray of enfeeblement, shield, silent image
2nd: Alter self, command undead, false life, invisibility, mirror image, protection from arrows, resist energy, sadism (BoVD), scorching ray
3rd: Dispel magic, fireball, fly, haste, hold person, nondetection, stinking cloud, suggestion
4th: Animate dead, assay resistance (CArc), celerity (PHBII), dimension door, enerviation, evard's black tentacles, orb of cold (CArc), polymorph, scrying
5th: Cone of cold, dismissal, dominate person, friend to foe (PHBII), hold monster, magic jar, teleport, wall of force
6th: Chain lightning, contingency, create undead, disintegrate, true seeing
7th: Banishment, finger of death, plane shift, project image, spell turning
Spells Memorized: 4/7/6/6/6/5/3/2
0: Arcane mark, detect magic x2, prestidigitation
1st: Identify, magic missile x2, protection from chaos/evil/good/law, ray of enfeeblement x2, shield
2nd: Alter self, false life, invisibility, mirror image, scorching ray x2
3rd: Dispel magic, fireball x2, fell drained magic missile x2
4th: Animate dead, assay resistance, dimension door, enervation x2, orb of cold
5th: Cone of cold, dominate person, friend to foe, teleport, wall of force
6th: Disintegrate x2, true seeing
7th: Finger of death, project image
Save DCs: 19 + spell level
Inventory: 150,000 gp
Headband of intellect +6 (36,000 gp)
+2 twilight mithral chain shirt (10,250 gp) (PHBII)
Heward's handy haversack (2,000 gp)
Cloak of resistance +3 (9,000 gp)
+1 light crossbow (2,335 gp)
20 bolts (2 gp)
20 silver bolts (42 gp)
20 cold Iron bolts (4 gp)
Ring of arcane might (20,000 gp) (CArc)
Spells learned [2 of 1st level, 5 of 2nd, 4 of 3rd, 5 of 4th, 4 of 5th, 1 of 6th, 3 of 7th] (18,775 gp)
Scrying mirror (1000 gp)
50,582 gp[/sblock]