s@squ@tch
First Post
Zurai said:2d6 is only a minor help when even the least of giants have 100+ hp and deal ~20-30 average damage per hit!
Don't forget the additional enchancement of +2 -- so another +2 to hit and an additional 2d6+2 to damage.
Poor Hill Giants only have an AC of 20, which won't stand up too well against the high BAB's that are on several of your sheets.