The scraping of stone on stone rises to a deafening roar, as the wall moves further in, threatening to permanently block Riardon off from his friends. Try as he might, Fenwick is unable to lift the stone slab, and Gensai seems unable to find a catch anywhere that can halt the trap, that is until he hears Rujah call to him from behind.
[sblock=Rujah (Nature)]The wall of the passageway is stratified from eons of sedimentary deposits, they run the length of the passage from beginning to end. The lines are not quite parallel with the floor of the passage, suggesting that the bedrock was formed as the result of some geological upheaval in the distant past.
Inspecting these lines closely, you notice that there is an area, roughly a one-foot square, where the grain seems to break.
This is definitely an unnatural, tool-wrought formation.
[/sblock][sblock=Mervin (Nature)]Above the rumble caused by the sliding wall beyond the slab, you hear the sound of cascading rocks as if small boulders are tumbling down to displace the weight of the wall. This part of the trap is not created by the arcane energy you detected earlier. That magic still exists, but it has not yet been brought to bear.[/sblock][sblock=Riardon (Perception)]From your perspective, your keen eyes notice grooves along the floor of the landing over which the wall is sliding. Evidently, this trap has been triggered before, but the grooves stop about 3-5 feet short of the pit's edge, suggesting that the wall did not go all the way to the edge.
Keep in mind that if you want to communicate with your friends, they will have to hear you over noise being made by the wall. Roll 1d20-[Con]+5. If the result is less than one of your companions' passive perception, they will be able to hear you. Notice that, in this case, you are hoping for a low roll.
[/sblock]
GM: | Status:
3 Successes, 2 Failures
Skills Used:
1 Perceptoin
2 Nature
1 Thievery
1 Athletics
Skills Remaining
1 Perception
2 Thievery
1 Athletics
2 Dungeoneering
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