Lightning Thunderval
[sblock=Game Info]Race: Undine
Class: Storm Druid
Level: 1
Alignment: Chaotic Neutral
Languages: Aquan, Auran, Common, Elven
Deity: the raw fury of Mother Nature[/sblock]
[sblock=Abilities]STR: 11
DEX: 16
CON: 12
INT: 14
WIS: 16
CHA: 10[/sblock]
[sblock=Combat]HP: 16 = [2d8=8,6] + 1 (CON)x2 + 0 (misc) + 0 (favored class)
AC: 15 = 10 + 1 (armor) + 1 (shield) + 3 (DEX) + 0 (misc)
AC Touch: 13 = 10 + 3 (DEX) + 0 (misc)
AC Flatfooted: 12 = 10 + 1 (armor) + 1 (shield) + 0 (misc)
INIT: +3 = +3 (DEX) + 0 (misc)
BAB: +1 = +1 (storm druid)
CMB: +1 = +0 (STR) + 1 (BAB)
CMD: 14 = 10 + 0 (STR) + 3 (DEX) + 1 (BAB)
Fort: +4 = 3 (base) + 1 (CON)
Reflex: +3 = 0 (base) + 3 (DEX)
Will: +6 = 3 (base) + 3 (WIS)
Speed: 30 ft, swim 30 ft
Damage Reduction: cold resistance 5
Spell Resistance:
Spell Failure:[/sblock]
[sblock=Weapon/Special Ability Stats]Hydraulic Push (Sp) +5 = 2 (Caster Level) + 3 (WIS)/ Bull rush target creature/object, extinguish normal flame, no aoo, close range, 1/day
Storm Burst (Sp): +4 = 1 (BAB) + 3 (DEX)/ DMG = 1d6+1 nonlethal, -2 attack rolls for 1 round, x2 CRIT, 30 ft ranged touch, 6/day
Scimitar: +1 = 1 (BAB) + 0 (STR)/ DMG = 1d6(S), 18-20/x2 CRIT
Dagger (melee): +1 = 1 (BAB) + 0 (STR)/ DMG = 1d4+1(P/S), 19-20/x2 CRIT
Dagger (ranged): +4 = 1 (BAB) + 3 (DEX)/ DMG = 1d4+1(P/S), 19-20/x2 CRIT, 10 ft[/sblock]
[sblock=Racial Traits]Darkvision 60 ft
Spell Like Abilities: Hydraulic Push 1/day
Cold resistance 5
Water Affinity[/sblock]
[sblock=Class Features]Weapon and Armor Proficiencies: club, dagger, dart, quarterstaff, scimitar, scythe, sickle, shortspear, sling, spear, natural attacks of assumed form; nonmetal light and medium armor
Spells and Orisons
Nature Sense
Nature Bond: Weather Domain
Wild Empathy +2
Windwalker: penalties from wind effects are treated as one step less severe[/sblock]
[sblock=Feats & Traits]1st lvl-Combat Casting
3rd lvl-
Traits:
a)Water Rat: +1 Swim (class skill), +1 damage with dagger
b)Blessed by Besmara: +1 Perception, Prof (sailor), reroll Prof (sailor) 1/week[/sblock]
[sblock=Skills]Skill Ranks: 7 = [4 (class) + 2 (INT)] x 01 (LvL) + 00 (misc) + 1 (Favored Class)
Max Ranks: 1
ACP: -0
Skills:
() = class skill
^ = trained only
Code:
Total Stat Rank CS Misc ACP
+03 = Acrobatics +03 +00 +0 +00 -0 DEX
+02 = Appraise +02 +00 +0 +00 INT
+00 = Bluff +00 +00 +0 +00 CHA
+05 = ()Climb +00 +02 +3 +00 -0 STR
+02 = ()Craft:_____ +02 +00 +0 +00 INT
+00 = Diplomacy +00 +00 +0 +00 CHA
+na = Disable Device^ +03 +00 +0 +00 -0 DEX
+00 = Disguise +00 +00 +0 +00 CHA
+03 = Escape Artist +03 +00 +0 +00 -0 DEX
+03 = ()Fly +03 +00 +0 +00 -0 DEX
+na = ()Handle Animal^ +00 +00 +0 +00 CHA
+03 = ()Heal +03 +00 +0 +00 WIS
+00 = Intimidate +00 +00 +0 +00 CHA
+na = Know:Arcana^ +00 +00 +0 +00 INT
+na = Know:Dungeoneering^ +00 +00 +0 +00 INT
+na = Know:Engineering^ +00 +00 +0 +00 INT
+na = ()Know:Geography^ +02 +00 +0 +00 INT
+na = Know:History^ +00 +00 +0 +00 INT
+na = Know:Local^ +00 +00 +0 +00 INT
+09 = ()Know:Nature^ +02 +02 +3 +02 INT
+na = Know:Nobility^ +00 +00 +0 +00 INT
+na = Know:Planes^ +00 +00 +0 +00 INT
+na = Know:Religion^ +00 +00 +0 +00 INT
+na = Linguistics^ +02 +00 +0 +00 INT
+09 = ()Perception +03 +02 +3 +01 WIS
+00 = Perform:_____ +00 +00 +0 +00 CHA
+09 = ()Profession^:Sailor +03 +02 +3 +01 WIS
**Reroll Prof (sailor) 1/week
+03 = ()Ride +03 +00 +0 +00 -0 DEX
+00 = Sense Motive +03 +00 +0 +00 WIS
+na = Sleight of Hand^ +03 +00 +0 +00 -0 DEX
+07 = ()Spellcraft^ +02 +02 +3 +00 INT
+03 = Stealth +03 +00 +0 +00 -0 DEX
+10 = ()Survival +03 +02 +3 +02 WIS
+14 = ()Swim +00 +02 +3 +09 -0 STR
+na = Use Magic Device^ +00 +00 +0 +00 CHA
[/sblock]
[sblock=Spellcasting]Spell Like Ablility: Hydraulic Push 1/day, CL 2
Concentration: +5(+9 when casting defensively)
SR: +2
Spontaneously cast domain spells
Level, #/day, DC: memorized
0, 4, 13: Create Water, Guidance, Purify Food and Drink, Stabilize
1, 3+1, 14: Cure Light Woundsx2, Air Bubble, *Obscuring Mist
[/sblock]
[sblock=Equipment]
Code:
Equipment Cost Weight
Scimitar 15 gp 4 lb
Dagger 2 gp 1 lb
Padded Armor 5 gp 10 lb
Light Wooden Shield 3 gp 5 lb
Total Weapons and Armor 20 lb
Masterwork Backpack 50 gp 4 lb
*Bedroll, Blanket, Hammock 1 gp 9 lb
Belt Pouch (2) 2 gp 1 lb
*(p1)Rations (2) 1 gp 2 lb
*(p1)Flint and Steel 1 gp ----
*(p2)Signal Whistle 8 sp ----
*(p2)Steel Mirror 10 gp .5 lb
*(p2)Chalk (10) 1 sp ----
Waterskin 1 gp 4 lb
Spell Component Pouch 5 gp 2 lb
Total weight carried: 42.5
Treasure: 1123 gp, 6 sp, cp
Gems: 250
Carrying Capacity:
light- 38 lb/43 lb
medium- 76 lb/86 lb
heavy- 115 lb/130 lb[/sblock]
[sblock=Details]Size: Medium
Gender: Male
Age: 23
Height: 5’ 6”
Weight: 140 lb
Hair Color: Sea Green; usually rather unkempt
Eye Color: Blue
Skin Color: Dark Blue
Appearance: Clothing is blues and greens of various shades and hues, combined in eye popping ways, much like what a storm could produce; simple and sturdy
Demeanor: He has a reputation of being as mercurial as the storms he worships, and has a dramatic flare when he is trying to show off his full capabilities, but is actually fairly even tempered most of the time, finding such temperment much more conducive to gaining steady employment, though his sense of humor tends to be off putting to many.[/sblock]
[sblock=Background]Born and raised in a coastal village, Lightning earned his nickname so well that even those that know his real name don't use it. His passion for the wild side of nature always left a bit of a gap between him and others, though it bothered others far more than it bothered him, with many saying that he had been chosen by Besmara and therefore it would be unwise to get too close to him for a long period of time. Drawn to a lfie at sea, he has worked on and around the local waters and trade routes for a couple of years now, working as a common sailor and dockhand as jobs present themselves.[/sblock]
[sblock=Adventure Notes] None yet[/sblock]
[sblock=Level Ups]
[sblock=Level 2]Class: Storm Druid
BAB: +0 to +2
Fort: +2 to +3
Ref: +0 to +0
Will: +2 to +3
Feat: N/A
Class Features: Spells/Day: +1 Orison, +1 1st; Windwalker
HP: +7 = (1d8 - 2 = 6) + 1 [CON] + 9 (Old Total) = 16 (new total)
Skill Ranks: +7 = 4 (Class) + 2 (INT) + 1 (FC) + 7 (Old Total) = 14 (new total)
Skills: Climb, Knowledge (Nature), Perception, Profession (Sailor), Spellcraft, Survival, Swim
Favored Class Bonus: Skill Point[/sblock]
[sblock=Level 3]Class: Storm Druid
BAB: +1 to +2
Fort: +3 to +3
Ref: +0 to +2
Will: +3 to +3
Feat: Uncanny Concentration
Class Features: Spells/Day: +2 2nd, +1 2nd Domain; Stormvoice
HP: +7 = (1d8 - 2 = 6) + 1 [CON] + 16 (Old Total) = 23 (new total)
Skill Ranks: +7 = 4 (Class) + 2 (INT) + 14 (Old Total) = 21 (new total)
Skills:
Favored Class Bonus Skill Point:[/sblock][/sblock]