[LPF] Evil Unto Evil

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
"Be back, Neet to buy at pearl some anti toxin."

About an hour later he returns to see if ayone else is present. he has gotten the Anti toxin but has left himself with hardly any coin left.

[sblock=stat block] Init +2, Perception +10 Move 30'

AC: 12[base]; 14 [w/ shield spell]; 16 [w/ Ablative Barrier spell]; 18 [w/ shield and abl barr]
touch: 12; Flat Foot: 10 [shield or ablative barrier may apply]

HP: 38/38 Fort: +5, Reflex +7, Will +9, BAB +4, CMB +4, CMD 16

Consumables: Wand of CLW [cl1] 50/50 charges; Wand of Magic Missiles [CL1] 45/50 charges
oil x 6 pints; sun rods x 6; Alchemist fire x 1; Scroll [stoneshape cl 7]
In hand: Dagger
Effects:
light source: Lamp, common; cantrip: light [dur: 90 mins]
Per day use abilities:
Fire jet DC 16 [Used: 0/8]

Dancing flame [used 0/4]
[/sblock]

[sblock=Wizard Spells prepared]
0 Level * acid splash * Detect Magic * Light * Resistance

level 1: * comp lang * Burning Hands(ev,E,*)* ear pierce scream * Feather Fall
* magic missile * shield * Shield
pearl of power lv 1: Feather fall
pearl of power lv 1: Magic missile
pearl of power lv 1: Magic Missile

level 2: * Cat's grace * False Life * Flaming Sphere [ev,E] * Resist Energy [E] * Scorching Ray [ev, E]
* Levitate
pearl of power lv 2: cat's grace
pearl of power lv 2: scorching ray (ev,E)

level 3: * Fire ball (**,ev,E)* Haste* Haste* ablative barrier* lightning bolt
pearl of power lv 3: ablative barrier

level 4: * summon monster 4 (E)* Detonate* stone skin* stone skin

level 5: * lightning arc* wall of force* Elemental body [E]
Legend:
( - ) denotes a cast spell
(*) cast at +1 level (trait)
(**) cast at +2 levels (Feat)
(E) elemental: flame school
(ev) evocation
(A) denotes changed to acid
(&) takes 2 spell slots to cast
(#) recalled via pearl of power
(E,A) denotes 50% fire/50% acid
[/sblock]
 
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perrinmiller

Adventurer
Tyrien, Half-elven Archeress

Tyrien2Avatar_zps9be57a6a.jpg

Tyrien nodded in agreement and said, "Oh, aye. Let us all go together since we have need. Mayhap we should all have a scroll or two of that spell. If one does get poisoned it would help to reverse the effects."

She departed the Dunn Wright Inn with the others and accompanied them to Arcane Row.

Afterwards the archeress said, "I will be heading to my apartment, so I shall meet you at the ship, Heinrich. Eanos, you are welcome to come to my place for a bit if you wish, otherwise I shall see you on the morrow as well."

Tyrien has had Eanos to her place before and felt okay from him to visit socially. However, without a need, she was not so comfortable extending an invitation to the red-headed mage she just met.


[sblock=Mini Stats]Tyrien e'Adrianne
Initiative: +9 Perception: +18 (low-light vision)
AC: 24 (18 flat-footed, 18 Touch)
HP: 64 Current: 64
CMB: +9 CMD: 28(21ff) Fort: +8 Reflex: +14 Will: +6
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Enhanced Arrows (+1 Dmg), Ioun Stone illumination (in darkness), Deadly Aim (-2Att/+4dmg), Many Shot, Snap Shot
Current Weapon in Hand: None
Chakrams: 8/8 Remaining

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 2/2 (Cure Light Wounds, Timely Inspiration)[/sblock]
 

jkason

First Post
Eanos Setirav, human inquisitor

Eanos nods at the thought behind the scrolls. "Good thought. We'll check the stock and hope we're lucky.

After the Pearl:

"Found my own quiet hole for going to ground in after our last job,"
Eanos says when invited to visit Tyrien. "Appreciate the offer, but think I'll make sure things are settled and secure there tonight. 'Til morning, then."

Eanos nods a polite farewell to both of his companions, then, and moves off into the city of glass. Careful of tails, he makes use of his newly-acquired hat / hood to change his appearance once or twice as he passes through deserted alleys, eventually making his way to the humble flat he's taken.

The woodsy acolyte of Issolatha arrives the next morning at the docks, geared up and alert as he makes his way to rendezvous with his companions and employers.

[sblock=ooc]Eanos is still waiting approval for level 8, but he's all stocked up. I figure the boat trip will probably be a day or so's posting, as well, so we should be fine."[/sblock]


[sblock=mini-stats]
EanosHead_zps0dbe2e86.jpg
Eanos Setirav

Initiative: +8
AC: 23 (26 w/ SoF)
HP:61 Current: 61
Senses: Perception 17, Sense Motive 20/24
CMB: +6 CMD: 21 Fort: +6
Reflex: +8
Will: +9

Conditions: None

In Hand: Bow


Common Attacks:

+1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01)
+ DEX (05) + Magic (01) + Bracers (01)]
negates miss percentage chances
Damage: 1d8+2, Crit: 19-20/x3^, range 110'
Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)]
Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell
All: +2 to hit / +2d6 damage when using Bane ability

* +1 to hit / damage within 30' (point blank shot),
* Deadly Aim available (-2 attack, +4 damage)
^ Crit range increased via Bracer's of Falcon's Aim


Arrows: 31/31
Blunt Arrows: 20/20
Cold Iron Arrows: 19/19
Silver Blunt Arrows: 16/16
CLW Wand charges: 27/50 remaining
Disguise kit uses: 9/10 remaining
Spider Climb (boots) minutes: 10/10 remaining

Used: none

Judgement (2 choice per): 3/3 Remaining
Determination: 3/3 remaining
Silver Tongued Haggler: 6/6 remaining
Bane: 8/8 rounds remaining
Discern Lies (DC 17): 8/8 rounds remaining
Spells: Orisons (DC 13): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light
1st (5/5 remaining)(DC 14): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath
2nd (4/4 remaining)(DC 15): Bloodhound, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe
3rd (2/2 remaining)(DC 16): Blessing of the Mole,* Dispel Magic, Prayer

* Bonus not stackable with ioun stone

Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock]
 
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Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
"Goot nobin Mein Herr und Frauline. Good night sir and mam." Heinrich having taken a bit of a clue he translates for the others. He heads to his own home but stops off at the Dunnwright for some wine.
 

Systole

First Post
The next morning, you can easily find the Magritte docked at one of the central wharves. The ship is small but sports three masts and large sails, so it's clearly built for speed and maneuverability rather than shipping. The figurehead is oddly shaped until you step closer and realize that it's a reverse mermaid, and her legs are arranged in such a way as to leave nothing to the imagination. To call it 'tacky' would be a understatement of epic proportions.

On the whole, the crew looks exceptionally seedy and shiftless, but they are nevertheless taking on supplies quickly and with practiced efficiency. However, their zeal for loading probably has less to to with the satisfaction of a job well done than it has to do with the knotted and well-used lash that hangs from the captain's belt.

On the docks, Rahor stands with a small harpoon attached to a line and is apparently busy murdering as much of Venza's wildlife as possible. So far, his catch appears to be a dozen seagulls, a half-dozen pigeons, two harbor seals, a pelican, and an albatross. The sailors are definitely uneasy about the elf's 'hunting,' but no one dares to confront him about it. He grunts something like a greeting to you and then launches another throw, which takes down yet another seagull who misjudged the strength of the Rahor's arm. He begins reeling it in.

At the aft of the ship, Sugar Sweet is busy performing handstands and cartwheels on the Magritte's railing as the ship bobs up and down on the waves. "We are, of course, ever so glad you could make it," she greets the investigators. "We're leaving rather soon. And I believe someone has a list for me?"



sugarsweet_100.jpg
rahor_150.jpg

Sugar Sweet . . . . . . . Rahor . . . . . .

[sblock=K:Local 15 (or auto-success with ranks in Prof:Sailor)]The Magritte was designed as a raiding ship, although it's not currently outfitted as one.[/sblock]
 

jkason

First Post
Eanos Setirav, human inquisitor

Eanos keeps his eyes sharp as he and the others board the ship. He wasn't sure if he should worry more about threats on the water, or those already aboard ship, but he kept his worries to himself.

As Sugar Sweet reminded him, the chosen of Issolatha gave a relaxed smile.

"Turns out our Pearl had it all in stock," Eanos says of his equipment list. "Never had that happen before, but never question the good luck, yes?" he finishes. "Save the magic 'gainst need."

[sblock=ooc]As he said. Eanos didn't have to commission anything, since the dice were cooperating, so the overnight in-story time was plenty enough to get him equipped.[/sblock]

[sblock=mini-stats]
EanosHead_zps0dbe2e86.jpg
Eanos Setirav

Initiative: +8
AC: 23 (26 w/ SoF)
HP:61 Current: 61
Senses: Perception 17, Sense Motive 20/24
CMB: +6 CMD: 21 Fort: +6
Reflex: +8
Will: +9

Conditions: None

In Hand: Bow


Common Attacks:

+1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01)
+ DEX (05) + Magic (01) + Bracers (01)]
negates miss percentage chances
Damage: 1d8+2, Crit: 19-20/x3^, range 110'
Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)]
Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell
All: +2 to hit / +2d6 damage when using Bane ability

* +1 to hit / damage within 30' (point blank shot),
* Deadly Aim available (-2 attack, +4 damage)
^ Crit range increased via Bracer's of Falcon's Aim


Arrows: 31/31
Blunt Arrows: 20/20
Cold Iron Arrows: 19/19
Silver Blunt Arrows: 16/16
CLW Wand charges: 27/50 remaining
Disguise kit uses: 9/10 remaining
Spider Climb (boots) minutes: 10/10 remaining

Used: none

Judgement (2 choice per): 3/3 Remaining
Determination: 3/3 remaining
Silver Tongued Haggler: 6/6 remaining
Bane: 8/8 rounds remaining
Discern Lies (DC 17): 8/8 rounds remaining
Spells: Orisons (DC 13): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light
1st (5/5 remaining)(DC 14): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath
2nd (4/4 remaining)(DC 15): Bloodhound, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe
3rd (2/2 remaining)(DC 16): Blessing of the Mole,* Dispel Magic, Prayer

* Bonus not stackable with ioun stone

Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock]
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
"Eanos," Heinrich says quietly as he approaches, " I change some spells. Hope they are goot choices."

[sblock=stat block] Init +2, Perception +10 Move 30'

AC: 12[base]; 14 [w/ shield spell]; 16 [w/ Ablative Barrier spell]; 18 [w/ shield and abl barr]
touch: 12; Flat Foot: 10 [shield or ablative barrier may apply]

HP: 38/38 Fort: +5, Reflex +7, Will +9, BAB +4, CMB +4, CMD 16

Consumables: Wand of CLW [cl1] 50/50 charges; Wand of Magic Missiles [CL1] 45/50 charges
oil x 6 pints; sun rods x 6; Alchemist fire x 1; Scroll [stoneshape cl 7]
In hand: Dagger
Effects:
light source: Lamp, common; cantrip: light [dur: 90 mins]
Per day use abilities:
Fire jet DC 16 [Used: 0/8]

Dancing flame [used 0/4]
[/sblock]

[sblock=Wizard Spells prepared]
0 Level * acid splash * Detect Magic * Light * Resistance

level 1: * comp lang * Burning Hands(ev,E,*)* ear pierce scream * magic missile
* magic missile * shield * Shield
pearl of power lv 1: Feather fall
pearl of power lv 1: Magic missile
pearl of power lv 1: Magic Missile

level 2: * Cat's grace * False Life * Flaming Sphere [ev,E] * Resist Energy [E] * Scorching Ray [ev, E]
* Levitate
pearl of power lv 2: cat's grace
pearl of power lv 2: scorching ray (ev,E)

level 3: * Fire ball (**,ev,E)* Haste* Haste* ablative barrier* lightning bolt
pearl of power lv 3: ablative barrier

level 4: * summon monster 4 (E)* summon monster 4 (E)* stone skin* stone skin

level 5: * lightning arc* wall of force* Elemental body [E]
Legend:
( - ) denotes a cast spell
(*) cast at +1 level (trait)
(**) cast at +2 levels (Feat)
(E) elemental: flame school
(ev) evocation
(A) denotes changed to acid
(&) takes 2 spell slots to cast
(#) recalled via pearl of power
(E,A) denotes 50% fire/50% acid
[/sblock][/QUOTE]
 
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perrinmiller

Adventurer
Tyrien, Half-elven Archeress

Tyrien2Avatar_zps9be57a6a.jpg

After greeting her companions, Tyrien boarded the ship and had a skeptic eye for the dubious nature of the crew.

It looked like a ship of pirates and she wondered if they would be safe from being robbed along the way. Of course, it was likely the halfling and elven barbarian wanted them to arrive unharmed to investigate, and that could be enough of a deterrent. She likewise reserved voicing her opinion aloud.

Tyrien acknowledged Sugar’s greeting, “Oh Aye, we are here as agreed.”

“Where are we going to be berthing?”


[sblock=Mini Stats]Tyrien e'Adrianne
Initiative: +9 Perception: +18 (low-light vision)
AC: 24 (18 flat-footed, 18 Touch)
HP: 64 Current: 64
CMB: +9 CMD: 28(21ff) Fort: +8 Reflex: +14 Will: +6
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Enhanced Arrows (+1 Dmg), Ioun Stone illumination (in darkness), Deadly Aim (-2Att/+4dmg), Many Shot, Snap Shot
Current Weapon in Hand: None
Chakrams: 8/8 Remaining

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 2/2 (Cure Light Wounds, Timely Inspiration)[/sblock]
 

Systole

First Post
"All aboard for Gandling!" the captain shouts. "That means you land-lubbers better get moving or I'll put me boot up yer ... uh ... o'course, beggin' yer pardon Mister Rahor, sir," he finishes rather timidly. The elf ignores him as he picks up his kills and walks up the gangplank.

The next few days are uneasy ones. The weather is clear and the sailing is fine, and even though the captain and crew are accomplished sailors, they're -- quite frankly -- scum. Meanwhile Sugar Sweet spends her time mercilessly needling the elf and as time goes by it's obvious that whatever leash he's on is frayed to the breaking point and could snap at any moment. It's a relief when, five days later, the port town of Gandling comes into view.

A few conversations with the sailors puts the town in some context. A few years ago, Gandling was a simple fishing village. However, Venzan merchant ships have found it a convenient stopping point, in part because it's a convenient distance from Venza and in part because the harbor is broad and approachable. As Venzan trade routes opened up with the West, business has boomed, and like many boomtowns, Gandling is filled with hastily-erected, ramshackle buildings offering services of dubious quality and even more dubious legality. And while the Syndicate and the Crew are in constant conflict, both factions go out of their way to make sure the ships and their crew are completely safe while they're in port -- no one wants to attract the attention of Venzan authorities.

Gandling2.jpg



The docks themselves are eerily silent, except for two groups of shifty-looking men who are standing deliberately apart from one another and eyeing each other with mistrust. You suspect that these are the greeting parties for King's Crew and the Western Sea Syndicate, and your suspicions are confirmed when Sugar Sweet approaches one and Rahor approaches the other. After a moment in conference, the two representatives return with a blind man in tow.

"This gentleman is Mr. B.H. Harson," Sugar Sweet announces. "Mr. Cato has requested a debriefing from me, and I suspect that Mr. of Clan Gregga is under a similar obligation from Mr. King, so we'll be leaving you in Mr. Harson's company. He'll be able to lead you to the crime scenes, or wherever else you wish to go. If you have questions for the Syndicate or the Crew directly, Mr. Cato or Mr. King will make time to speak to you. Mr. Harson also knows where to find them."

"Anywhere in Gandling you want to go, I can get you there. And if you got general questions, I can probably answer most of them," Harson agrees. "By the way, you can call me Blind Harry, or just Harry. Miss Sugar is the only one who calls me by my full name."

"In the past week, there has been one attack on the Syndicate and one on the Crew. Both crime scenes have been preserved. You may wish to start your investigations there. And while it is customary to allow travelers time to settle in, we would appreciate if you would begin your investigations immediately."


sugarsweet_100.jpg
rahor_150.jpg
BH_150.jpg

Sugar Sweet . . . . . . . Rahor . . . . . . . . . . Blind Harry . . . .
 


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