4 out of 5 rating for Fantasy Grounds
I have used Fantasy grounds for over 5 years and have also used most other VTT's available on the market. Simply put from the point of view of someone whom runs the game almost exclusively, the interface is excellent. Fantasy Grounds is one of the few VTT's where you can make a self contain module in digital form that has illustrations, NPC/monsters, maps and keyed entries to the story all bundled up in one neat little package. While there is no doubt it requires effort to achieve such a thing, the ability to do so is priceless. Since the GM can make his own library of adventures/modules which can be repeatedly used or shared. Related to module are the ability to make "library books" of game data. This too is invaluable to the GM. A properly made library module can save you time and enormous effort running the game. Some rulesets have parsing utilities which make that data "game ready" and with a simple click and drag can be made instantly available. The impact on a gaming session cannot be underestimated.While there are many smaller, but equally useful features (the dice for example are the best of any VTT), it is their usefulness to save time during a session that are key. The character sheet, a main way to interact within Fantasy Grounds includes tabs and many "shortcuts" within it to automate features (die rolling etc) as well as list abilities, backgrounds as well as mehcanical info (stats). FG uses a wonderful non-obstrusive link system (little red box with a white dragon) for which players and GM's can link almost any type of information to glance at with but a click of a mouse button. The ability to share these links is also a very useful tool for when questions arise about a given game feature. A mere double click on the title can share it for all to read. The only negative I would list (although I consider it to be a large one), is that, as of now it does not have a ruleset builder. If you happen to play some of the more popular games this will not be an issue. However if you try game systems with less support you will find that not have a proper ruleset that automates certain this a hinderance. There is a core RPG file which is modifyable, but the more you stray from d20 mechanics the harder it will be to get something suitable. Scripting and coding is not something most people will do.Primarchone