Emerald
First Post
Okay, on to the meeting
A little past noon the caravan arrives. Richard is among the passangers. He gets off the wagon and heads into the merchants office.
Kaltide casts invisibility on Reinert, and Reinert slips in behind Richard.
You enter a rather small room, that appears to be the waiting room. There is one door leading out of the room (besides the one you entered from). The halfling you saw enter this morning is sitting there. In addition there are a couple of chairs.
Richard does not say a word, just hands his note to the halfling. He mearly notes the seal on the letter and motions Richard to follow him.
The door leads into a hallway that has three doors. One to the right, one to the left, and one straight ahead. The halfling lead Richard to the door at the end. Richard is shown in. (I am assuming you will simply keep following him until he leaves, let me know if there is something you would have done along the way).
There is an elf sitting behind a desk. The room has several large plush couches.
Would you like a drink? He motions Richard to take a seat on one of the couches.
Richard sits. Thank you. He accepts a glass of unknown liquid.
Erantur reads the letter and smiles. So you are a friend of Councilman Tervana. He is a very good friend of mine, and I am alway greatful when he sends me new converts.
Well, I am not that new.
That is for the High Priest of our new temple, Mordiggian, to determine.
New Temple?
Yes, Councilman Tervana would like me to send you to our new temple several miles to the east of Serwil for more instruction and if Mordiggian and his warchief, Abraxes, are satisfied you will be given a permanent postion in our order, and responsibilites to match.
I would be honored.
The temple is located in an ancient burial ground to the east. The burial ground is rumored to be haunted so the locals stay away. And now, thanks to us, it is indeed haunted. He gives detailed directions so that it will be easy for Richard (and Reinert) to find.
I hope to work with you in the future.
Thank you.
With that Richard leaves the building and heads to the tavern.
(If you would have done something during that let me know, otherwise lets pick up from Richard having just entered the tavern and Reinert returning to his party and relaying what he has just discovered.)
A little past noon the caravan arrives. Richard is among the passangers. He gets off the wagon and heads into the merchants office.
Kaltide casts invisibility on Reinert, and Reinert slips in behind Richard.
You enter a rather small room, that appears to be the waiting room. There is one door leading out of the room (besides the one you entered from). The halfling you saw enter this morning is sitting there. In addition there are a couple of chairs.
Richard does not say a word, just hands his note to the halfling. He mearly notes the seal on the letter and motions Richard to follow him.
The door leads into a hallway that has three doors. One to the right, one to the left, and one straight ahead. The halfling lead Richard to the door at the end. Richard is shown in. (I am assuming you will simply keep following him until he leaves, let me know if there is something you would have done along the way).
There is an elf sitting behind a desk. The room has several large plush couches.
Would you like a drink? He motions Richard to take a seat on one of the couches.
Richard sits. Thank you. He accepts a glass of unknown liquid.
Erantur reads the letter and smiles. So you are a friend of Councilman Tervana. He is a very good friend of mine, and I am alway greatful when he sends me new converts.
Well, I am not that new.
That is for the High Priest of our new temple, Mordiggian, to determine.
New Temple?
Yes, Councilman Tervana would like me to send you to our new temple several miles to the east of Serwil for more instruction and if Mordiggian and his warchief, Abraxes, are satisfied you will be given a permanent postion in our order, and responsibilites to match.
I would be honored.
The temple is located in an ancient burial ground to the east. The burial ground is rumored to be haunted so the locals stay away. And now, thanks to us, it is indeed haunted. He gives detailed directions so that it will be easy for Richard (and Reinert) to find.
I hope to work with you in the future.
Thank you.
With that Richard leaves the building and heads to the tavern.
(If you would have done something during that let me know, otherwise lets pick up from Richard having just entered the tavern and Reinert returning to his party and relaying what he has just discovered.)