Does that meant that the "main meat" of the hardback doesn't start until 8th level?
Which would be odd, since I believe it only goes to 10th level....
Does that meant that the "main meat" of the hardback doesn't start until 8th level?
You're mixing two things.To be fair, I don't read it as a requirement. Here's what the announcement says:
For maximum enjoyment of this season the intent is that you start 4-1 Suits of the Mist with a 1st-level character, then play 4-2, the 4-3, and so on following in order until your character is 8th-level at the end of the fourteen part series.
I would characterize that as more "strongly recommending" than "forcing."
This is a bit of a straw man, though. In practice, I've never met anyone who enforces the rules to this degree—even at conventions. As an organizer, I certainly wouldn't kick someone out of my store because they played two S4 mods and then wanted to switch to something else. And the threat of audits is basically a joke—they're time consuming, and it's nearly impossible to verify every adventure a character's played.But you're responding to a discussion on playing other adventures once your character has played at least one in the demiplane. THIS is a hard no-no: once your character enters the demiplane he's stuck until he escapes through adventure. During this time, it is not allowed to play other adventures set outside the demiplane. This is what is a restriction and not merely a recommendation.
But why not let the player have the choice of opting for less fun rather not playing at all.I think I am more concerned that if you have a player who wants to hop out and then come back, they might level out of the story and either will miss T1 adventures or more likely miss several of the T2 adventures. Also, since it is a tight story, if you play two or three, skip five, and then come back, you will likely be pretty confused as to what is going on.
have to disagree here, the concern if how players might opt for less enjoyment by playing only partly or out of order is akin to madness or arcane edict, the concern of people who'd like to play an occasional S4 not lose the chance when they could play the S1 mod wirh their faction mission the next week is more serious.Matthew Pittard on Facebook summed it up quite nicely "I think its a problem like The Madness has been or the Arcane issues of Mulmaster or the like. Its not really a problem unless you make it one."
I will possibly play a brand new character in the new story arc, but I I'll most certainly not play ANY of my other characters in it, because once in, they're stuck.
Does that meant that the "main meat" of the hardback doesn't start until 8th level?
Matthew Pittard on Facebook summed it up quite nicely "I think its a problem like The Madness has been or the Arcane issues of Mulmaster or the like. Its not really a problem unless you make it one."
Then you will be playing Season 4 precisely as it is intended.
As far as I see it, Madness as a campaign mechanic is great, but only if it's integral from the beginning. Similarly, some sort of weird Ravenloft mists/trapped thing is also great, but again, only if it's integral from the beginning. Splashing either into an already-established campaign that's not based around them is awkward, at best, and discouraging to players at worst.