KahlessNestor
Adventurer
Underground garden
Night
Round 0
Morgrym poked around the body. He found the pouch with five diamonds and fifteen silver. As he studied the body, he cast a spell, allowing him to see magic.
“Aye, I agree with destroyin’ th’armor an’ sword,” Morgrym agreed, straightening up from his search. “Though I’m loathe t’ toss ‘em doon t’ the fish or up t’ the surface where someone c’n get their ‘ands on it. I’ll give it a shot if ye cannae dae it,” he told the monk.
[sblock=Actions and Rolls]
Move:
Action: Cast Detect Magic
[/sblock]
[sblock=Ministats]
HP: 39/39 NL: 0
AC: 17 FF: 11 T: 16 (+4 vs Giants)(Barkskin: +2)
CMD: 15 (+2 vs bull rush, trip)
Fort: 7 Ref: 2 Will: 7 (+2 vs poisons, spells, SLA)
Armed: MW Cold Iron Battleaxe
Ammunition: 10/10 bullets
Storm Burst 7/7
Conditions: Barkskin 138/150 rounds (15m); Blur (20% miss chance) 7/20 rounds (2m); Detect Magic 30/30 (3m)
Spells Prepared
0: Create Water, Detect Magic, Light, Stabilize
1. Obscuring Mist (Domain), Cure Light Wounds*, Produce Flame, Shillelagh, [Summon Nature’s Ally 1 (Spontaneous)]
2: Fog Cloud (Domain)*, Barkskin,* Flaming Sphere*, [Summon Nature’s Ally II (Spontaneous)]
[/sblock]
Night
Round 0
Morgrym poked around the body. He found the pouch with five diamonds and fifteen silver. As he studied the body, he cast a spell, allowing him to see magic.
“Aye, I agree with destroyin’ th’armor an’ sword,” Morgrym agreed, straightening up from his search. “Though I’m loathe t’ toss ‘em doon t’ the fish or up t’ the surface where someone c’n get their ‘ands on it. I’ll give it a shot if ye cannae dae it,” he told the monk.
[sblock=Actions and Rolls]
Move:
Action: Cast Detect Magic
[/sblock]
[sblock=Ministats]
HP: 39/39 NL: 0
AC: 17 FF: 11 T: 16 (+4 vs Giants)(Barkskin: +2)
CMD: 15 (+2 vs bull rush, trip)
Fort: 7 Ref: 2 Will: 7 (+2 vs poisons, spells, SLA)
Armed: MW Cold Iron Battleaxe
Ammunition: 10/10 bullets
Storm Burst 7/7
Conditions: Barkskin 138/150 rounds (15m); Blur (20% miss chance) 7/20 rounds (2m); Detect Magic 30/30 (3m)
Spells Prepared
0: Create Water, Detect Magic, Light, Stabilize
1. Obscuring Mist (Domain), Cure Light Wounds*, Produce Flame, Shillelagh, [Summon Nature’s Ally 1 (Spontaneous)]
2: Fog Cloud (Domain)*, Barkskin,* Flaming Sphere*, [Summon Nature’s Ally II (Spontaneous)]
[/sblock]