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Yttermayn's "Saga of the Dragon Cult" (IC) 2


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About 90 feet from John and Grok.

John starts to cast a spell. It takes a rather intensely long time to cast, his voice starting in a low whisper and it raises to a loud thunder

badger info: http://www.d20srd.org/srd/monsters/badger.htm
Range: 30 feet
Badger action next round: move 55 feet

[sblock=badger stats W/ augment feat]
Str {12}, Dex 17, Con {19}, Int 2, Wis 12, Cha 6
hp: 12
AC: 15 touch: 14 FF: 12
[/sblock]
 

John's spell goes off without a hitch, and a large and very angry badger appears.

Honey-Badger-Dont-Care.jpg



OOC: Badger Initiative
[roll0]

The dragonkin leader holds action again, as he wants to avoid an AoO from Tuk's weapon if he closes.

OOC: Tuk, Scrag and Roderic up!

Rounds until dragonkin can use breath weapon again.
[roll]
1d4
[/roll]
Init:
Rosalia 27 (missed Guard C)
Kobold Elite Guard C 19 (missed Rosalia)
John 16 (Cast's Cat's Grace, +4 to Dex; Summoned Honey Badger)
Baraz Mahk the Dragonkin 13 (holding action)
-12 Tuk 13
-7 Scrag 12
-3 Roderic 12
Kobold Elite Guard A 11
Kobold Elite Guard D 11
Grok 6
Kobold Elite Guard B 4
 





Roderic, Tuk and Scrag are all within range to walk 15 or 20 feet and engage the lead dragonkin kobold. You could also provoke an AoO and move 30 feet to go past him and attack the crossbowmen behind him.
 



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