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Old 20th July 2008, 12:49 AM   #1 (permalink)
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Feylight and Dragonbreath 4E [Closed. Accepting Alternates]

I am recruting for my 4E hombrew campaign setting Feylight and Deagon breath 4-6 players. For more information see Feylight and dragonbreath in plots and places it may be acouple pages back

What is it about?

Feylight and Dragonbreath take places in a continent with four large empires seperated by a plain the current powerhouses are Nayavar(Eladrin/Elven) and Ashkoria(dragonborn) the people of the plains are nomads and gypsy's(humans and halflings) who are not grounded to one specfic place so the four empires have set up colonies in the plain to which some nomads and gypsy's have migrated to know pressure is on the between Nayavar and Ashkoria and the two other empires Darbardin(dwarven) (was Morthan I renamed it) and Baelturath(teifling/human) must choose sides as war is looming.
Choosing Sides
For the format I am using it is nessecary that all players must agree to which side they're are going or to go merc this purely for racial reasons some races are only on certain sides if you go merc however you can be any race and be on any side.
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Last edited by Brother Shatterstone; 24th July 2008 at 04:41 AM.. Reason: Title Change
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Old 20th July 2008, 11:06 AM   #2 (permalink)
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I am interested! I vote for going merc. I'd like to play a striker ... probably a ranger, race depending on the empire we choose.
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Old 20th July 2008, 02:22 PM   #3 (permalink)
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Interesting!

I would like to play a tiefling star warlock.

That settles me with mercs or Baelturath.

Possible mercs background:

A hire of an infernal bloodline with many infernal warlocks in it. He abhors this self-induced slavery and searched for other means of powers. Finally he succeeded in finding an obscure text about astronomy and astrology, not teaching only how to navigate a ship, but also shows the method how to make a pact with the creatures that live in the void between the stars. He gladly made the pact, requiering some strange oaths, but not the kind of servitude most infernal pacts require.
One of his oaths brings him in just the company of the other members of the soon to be formed adventuring group.

I have also tw0 unused wizards, take a look:

Galarion, Eladrin Stom Wizard; l.1
Jorje, Human Illusion Wizard; l.1
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Old 20th July 2008, 03:07 PM   #4 (permalink)
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Looks like fun!

Giddylee - Halfling meatshielf.

Female halfling fighter, going the Guardian way.

Probably Merc would be the easiest way to go. I will submit a concept a bit more fleshed out later today - right now I need a break from the screen!
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Old 20th July 2008, 03:47 PM   #5 (permalink)
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Hmmm....partially interested. Could I try the beginning of a swordmage? http://www.wizards.com/default.asp?x.../lfrcharacters. It's the link at the bottom.
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Old 20th July 2008, 06:39 PM   #6 (permalink)
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Quote:
Originally Posted by arcanaman View Post
I am recruiting for my 4E homebrew campaign setting Feylight and Deagon breath 4-6 players. For more information see Feylight and dragonbreath in plots and places it may be a couple pages back
For those looking for this thread look no farther... (Link)

Anyhow, could be interested... How exotic of a race would you allow in the mercenary game? (Hoping for a Bugbear)

How about ability scores?

Alignment restrictions?

What level do you suspect it will start at? (I’m new to 4th edition, this would be my first game in that system, so I should consider that before going joining…)

What will be your posting requirements? And how often do you wish people would post?

Thanks in advance.
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Old 20th July 2008, 08:34 PM   #7 (permalink)
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Consider me intrigued. Interested in playing a wizard, not sure on the race just yet. Have to look over my books when I get home this evening.
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Old 21st July 2008, 04:02 AM   #8 (permalink)
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Quote:
Originally Posted by EvolutionKB View Post
Hmmm....partially interested. Could I try the beginning of a swordmage? http://www.wizards.com/default.asp?x.../lfrcharacters. It's the link at the bottom.
I see no problem shoot
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Old 21st July 2008, 04:29 AM   #9 (permalink)
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Quote:
Originally Posted by Walking Dad View Post
Interesting!

I would like to play a tiefling star warlock.

That settles me with mercs or Baelturath.

Possible mercs background:

A hire of an infernal bloodline with many infernal warlocks in it. He abhors this self-induced slavery and searched for other means of powers. Finally he succeeded in finding an obscure text about astronomy and astrology, not teaching only how to navigate a ship, but also shows the method how to make a pact with the creatures that live in the void between the stars. He gladly made the pact, requiering some strange oaths, but not the kind of servitude most infernal pacts require.
One of his oaths brings him in just the company of the other members of the soon to be formed adventuring group.

I have also tw0 unused wizards, take a look:

Galarion, Eladrin Stom Wizard; l.1
Jorje, Human Illusion Wizard; l.1
Galarion is cool most Eladrin are nobles they rule nayavar(similar to the roman republic) also I made an organzation called the apprentices of the stars for Eladrin and elven warlocks with the starpact perhaps your warlock learned such talents from stolened lore or an exiled teacher
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Old 21st July 2008, 05:35 AM   #10 (permalink)
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Quote:
Originally Posted by Brother Shatterstone View Post
For those looking for this thread look no farther... (Link)

Anyhow, could be interested... How exotic of a race would you allow in the mercenary game? (Hoping for a Bugbear)

How about ability scores?

Alignment restrictions?

What level do you suspect it will start at? (I’m new to 4th edition, this would be my first game in that system, so I should consider that before going joining…)

What will be your posting requirements? And how often do you wish people would post?

Thanks in advance.
1) bugbears are a slave race of eitheir baelturarth or Ashkoria at this point their tribes can also be found inhabiting the plains of Imolein surrounding the dwarven colony of Clarion Hall
2) No Alignment restrictions it does really matter, for ability scores I am in the habit of giving out one free 18 and then use whatever is the highest(I won't know if you roll more then once)
3) when you post make sure to be clear with who your talking to and what you're doing I will seperate the adventures into parts I also like to alternate between you choosing one of several choices and adventure you end up having to do anyway for the prior please quote which one you want to do. also I would like to thank you for adding a link to my campaign world thread thank you! and thank you for asking
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Old 21st July 2008, 05:41 AM   #11 (permalink)
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Character Creation

for character creation I would like you to make up backstories preferably using some of the information from my campaign worldthread if you have any questions about the world please post them there that is it besides what i've already specified

Now we need to vote Eldf(Eladrin/Dwarven) Dragoneif(Dragonborn/teifling) or merc I'll take the majority
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Old 21st July 2008, 06:24 AM   #12 (permalink)
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I'd like to play a Tiefling swordmage, the youngest daughter of a member of the Black Circle. Tris would be good at politicking around do to her upbringing, but it bored her, and her studies were much more interesting anyway. Unlike her siblings who sought power through binding themselves to great mysitcal powers, she focused on gaining magical power of her own, though she did dabble a bit with a minor pact to appease her father.

Tris spends the majority of her time being bored of the Circle's intrigues, and she is glad she is only on the peripheral of them as the youngest with many older siblings.

I'd vote for a Dragonborn Tiefling Alliance

This image is the basis for Tris that I'd be working off of


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Old 21st July 2008, 10:04 AM   #13 (permalink)
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I also vote for a Dragonborn Tiefling Alliance.

This should even allow human (Bael Turath has also human population) and the bug bear concept (slave bodyguard of another character?).

I could add something in my background, about how my tiefling warlock stole the starpact secrets from the Apprentices of the Stars

Or I can finally try out the illusion rules
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Old 21st July 2008, 02:36 PM   #14 (permalink)
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Quote:
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This should even allow human (Bael Turath has also human population) and the bugbear concept (slave bodyguard of another character?).
That would be fine with me (As long as the equipment/wealth disparity remains relatively minor.) and it seems we have a few characters (Shalimar's Tris amongst them) for it to fit without feeling forced...

That said I too will vote for the Dragonborn Tiefling Alliance.
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Old 21st July 2008, 02:44 PM   #15 (permalink)
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That would be fine with me (As long as the equipment/wealth disparity remains relatively minor.) and it seems we have a few characters (Shalimar's Tris amongst them) for it to fit without feeling forced...

That said I too will vote for the Dragonborn Tiefling Alliance.
Its not like there would be some great benifit to denying a bodyguard, or a servant whatever equipment they need, besides, it might be consideredd a way of showing off your status to deck out your servant in only the best.
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Old 21st July 2008, 02:45 PM   #16 (permalink)
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Quote:
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I also vote for a Dragonborn Tiefling Alliance.

This should even allow human (Bael Turath has also human population) and the bug bear concept (slave bodyguard of another character?).

I could add something in my background, about how my tiefling warlock stole the starpact secrets from the Apprentices of the Stars

Or I can finally try out the illusion rules
the Teiflings of Baelturath essentialy rule the only human nation though humans lives aren't very good under there rule
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Old 21st July 2008, 02:47 PM   #17 (permalink)
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Its not like there would be some great benifit to denying a bodyguard, or a servant whatever equipment they need, besides, it might be consideredd a way of showing off your status to deck out your servant in only the best.
yes and then you see a collar or something on their body that means there his slave
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Old 21st July 2008, 02:54 PM   #18 (permalink)
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Quote:
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Its not like there would be some great benefit to denying a bodyguard, or a servant whatever equipment they need, besides, it might be considered a way of showing off your status to deck out your servant in only the best.
That's pretty much how I see it too... Though equal wealth seems a bit of a stretch but that seems to be a long time coming.

I haven’t really looked at the Swordmage yet outside of seeing that it’s a ‘defender’ role so I’m wondering if a bodyguard would be best served if built on a ‘striker’ role instead of another ‘defender’ role.

Thinking either Fighter or Ranger… Your (or anyone else's) thoughts?
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Old 21st July 2008, 03:04 PM   #19 (permalink)
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Quote:
Originally Posted by Brother Shatterstone View Post
That's pretty much how I see it too... Though equal wealth seems a bit of a stretch but that seems to be a long time coming.

I haven’t really looked at the Swordmage yet outside of seeing that it’s a ‘defender’ role so I’m wondering if a bodyguard would be best served if built on a ‘striker’ role instead of another ‘defender’ role.

Thinking either Fighter or Ranger… Your (or anyone else's) thoughts?
Prehaps the slave has an allowance of somesort to use on chores and as long as he gets the chores done he can spend whatever left on himself and his master doesn't care because he is too worried about which of his enemies will betray him
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Old 21st July 2008, 03:05 PM   #20 (permalink)
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What the group still lacks is a leader. Perhaps a warlord slave, with a bit refluff? (actual anatomic knowlede vs healing word etc.)

If you are settled on fighter or ranger, I vote for ranger

Perhaps I could change my submission into an artificer, if we find no other leader.

(Would be an interesting playtest, including two 'unfinished' classes:
sword mage & artificer)
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