WJMacGuffin
Explorer
I know protag/antag is different than hero/villain, but I was simplifying things for folk who might not be used to literary terms in a rpg. We will be playing *Tagonists as the game describes.And I just want to point out that, technically, players will be playing a protagonist and an antagonist, rather than a hero and a villain. It sounds nitpicky, but those specific literary terms are used for a reason. Not that anyone here will care, but I'm the kind of rectal concavity who just *has* to point stuff like that out.
Also, "GATTACA" cannot have an "I" in it, because the letters are a DNA sequence, and there are only 4 letters that appear in those- G, T, C, and A. Again, the only person who will care is me, but I can't help myself.
Also also, 3:16- Carnage Among the Stars is an indie game, and is specifically and entirely about racking up kills. (At least on the surface.) Whether or not a game is about killing or not, and whether or not it's an indie game, are completely unrelated issues.
Yes, I'm done being an indie gaming nitpicker now. We now return you to your regularly scheduled forum.
And finally, there's no GM in Shock:. Unless you're gonna not play and just facilitate. If that's the case, then I salute your willingness to deprive yourself for the benefit of others. You da man.
I never knew that about Gattaca. Thanks!
Although we should restrict this debate for breakfast, I would argue that 3:16 is "small press" rather than indie and that indie, as a whole, utilizes a literary perspective in their gaming. Let's argue over coffee that morning!
I know Shock is GM-less (another indie hallmark) and I will be playing. However, I will be the final judge for any contentious issues that cannot be resolved without dragging down the gameplay.
Lastly, none of this was nitpicky. (At least not to me.) Annoying and overly verbose, maybe. But not nitpicky.