A Merc's Life: Howl of the Carrion King [03]

mleibrock

First Post
OOC: Houwlou thinks it is kinda crazy for the two of them to go in alone, but since Tsadok seems determined, he is willing (marginally) to risk it. But, Tsadok, don't you think it would be better to just go in kicking butt and taking names, rather than "gain intelligence" because we all know what we're going to do with the intelligence anway -- kill all the b*stards!

"You do have a point my anxious friend, but the intel is for our benefit. Hopefully we might find something that will help us all survive this mission."
 

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Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

"Agreed. As long as we go in covertly with no aim to engage the enemy at all, but rather just to slip in quietly, observe what we may, and then to slip back out."

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 



Maidhc O Casain

Na Bith Mo Riocht Tá!
Keeland, Harnry and Aodhán bid goodbye to their fellows and settle in for a wait. Tsadok and Houwlou begin the trek up the hill into Kelmarane, doing their best to appear as weary travelers on their way to Ipeq looking for a place to hole up for the night.

You make it most of the way up the hill before encountering anyone; just as you come adjacent to a stately old building that remains mostly intact, there comes a grunting challenge from ahead. Looking forward, you see a patrol of four Gnolls blocking the road. The lead gnoll is barking, grunting and yipping at you.

[sblock=Tsadok]"Well, lookee what we gots here, boys! Who're you bein' and whatcher bein' doin' here?"[/sblock]
 

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

Not understanding what is being said, Houwlou decides that it will be best not to appear threatening, so he bows his head slightly and allows his shoulders to slump downward.

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 

mleibrock

First Post
Tsadok

Tsadok places his hand on Houwlou's back to reassure his partner.

"Hello. We seem to have underestimated the distance to our destination. We were heading to Ipeq in Osirion but darkness is coming on us quickly. I thought I saw glimpes of a settlement close to here and we were hoping to be able to get some food and a bed for the night. Would you know if that might be possible? Oh... and I am Tsadok and this (bending down to show affection to his "pet") is Houwlou."


[sblock=Stat Block]
Code:
   HP: -34/34     AC: 13   AC(T): 13   AC(FF): 12
 Init: +03    ST(F):+03   ST(R):+05    ST(W):+04
  Per:  08                       HERO Points: 03

  BAB: 03       CMB:+07     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Sap (MW)                +6        1d6+4          20/x2     Non-Lethal
[/sblock]
 

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

Houwlou snifs his "master" and licks his "master's" hand after surreptitiously filling his mouth with a nice juicy loogie.

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 
Last edited:

Maidhc O Casain

Na Bith Mo Riocht Tá!
The Gnoll focuses his gaze momentarily on Tsadok's 'pet,' and grins appreciatively - presumably at the sight of one of his races most hated foes being subjected to this indignity. He draws himself up to his full height and puts on a tone of urbane civility; knowing Gnolls and their humors this is probably sarcasm, and although he's quite good at it the effect is somewhat spoiled by the poking and sniggering of his squad mates.

"Certainly, certainly good sir. Why ever didn't you say so right away? If you'll be so kind as to follow me, I'll take you to a place where you can be properly accommodated!"
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
In the distance Harnrey sees the one gnoll stand at full height. he glances to the others with him to see if they too are alarmed at the action, his summoning spell on his lips ready to be called.
 

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