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Alternative Monk Weapons

Samloyal23

Adventurer
Okay, the standard monk weapons are based on items developed in China and Japan, but what if you want monks with a different flavour? Are there any good alternatives to use instead of kamas, sianghams, and nunchakus if your campaign's monks aren't meant to look like Oriental?
 

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Li Shenron

Legend
The problems is that Monks are oriental.

Given that those oriental Monks weapons are originally agricultural tools turned into improvised weapons, you may want to think of something equivalent for a western-themed Monk:

- handaxe*/hatchet
- scythe*
- sickle*
- hoe
- spade/shovel
- pitchfork
- billhook
- handsaw

Of course also the quarterstaff, which is not strictly oriental. Some of these (*) you already have in the core, while you may want to model the others starting from some existing similar weapons and consider if their shape can grant them some special manouver (trip, disarm, sunder, reach etc.).

You may want to check the historic accuracy of some of these... just in case some may be too modern.
 


kitcik

Adventurer
It would not be in any way overpowered to simply let the monk choose one weapon (or maybe one melee, one thrown) to treat as a special monk weapon. Even exotic weapons would be fine.

Just throw out the list and let them pick.
 

Oryan77

Adventurer
I'm not a big fan of the typical nunchakus wielding, sai throwing, spin-kicking Monk.

I recently made a Monk and I found the Temple Sword really fit what I visioned my Monk to be like.

Unfortunately, there is no artwork in the D&D books for a Temple Sword. But based off the description, it sounds cool looking. It even sounds like it could be arabic looking. Plus, the Monk gets the Temple Sword without needing the Exotic Weapon feat.

*Edit, sorry, I'm getting my 3.5 & PF games mixed up. The Temple Sword is from PF, but maybe your DM is willing to allow it if you were interested in it.
 
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Ashtagon

Adventurer
I'm not a big fan of the typical nunchakus wielding, sai throwing, spin-kicking Monk.

I recently made a Monk and I found the Temple Sword really fit what I visioned my Monk to be like.

Unfortunately, there is no artwork in the D&D books for a Temple Sword. But based off the description, it sounds cool looking. It even sounds like it could be arabic looking. Plus, the Monk gets the Temple Sword without needing the Exotic Weapon feat.

*Edit, sorry, I'm getting my 3.5 & PF games mixed up. The Temple Sword is from PF, but maybe your DM is willing to allow it if you were interested in it.

You mean one of these?
 


Dannyalcatraz

Schmoderator
Staff member
Supporter
If you follow the link to the database in my sig, you'll see there are some rules for expanding a given Monk's list of weapons via feats.

I don't recall which threads got posted I that database or not, but here is a a HR I use from time-to-time:


One tweek I've used on occasion is to make Monk's weapon selections reflect real-world martial arts styles a bit more. I've posted it a few times here on ENWorld:


Weapon Proficiencies: The Martial Artist is proficient in all simple weapons, PLUS choose one of the following groups as the PC's Melee Martial Arts Weapons and additional Ranged weapons:

1) 1 One-handed and 2 Light Martial weapons + 1 Martial Ranged Weapon
2) 3 Exotic Light weapons + 1 Martial or Exotic Ranged Weapon
3) 1 Exotic Light Weapon + 1 Exotic One-handed weapon + 1 Martial Ranged Weapon
4) 1 Martial or Exotic 2 handed weapon + 1 Martial or Exotic Ranged Weapon
5) Any 5 Simple weapons +1 Martial or Exotic Ranged weapon

These Melee Martial arts weapons may be used with Flurry of Blows

That way you get a monk build that can support a wider variety of martial artists, like Shao-Lin monks who use spears and other pole-arms to keep their foes at range, the Capoirist who can fight with manacles, an Escrima fighter who can use twin clubs, Vietnamese chain fighters, Indian Urimi warriors, and so forth.

One thing this does is fold into one class one of the more common changes involved in some of the variant base class monks that WotC has published- many have alternative or expanded weapons lists...such as the one in Oriental Adventures.

In addition, this tweek minimizes the need for the various feats that are used to expand the monk's weapon list (see my database or check out Secrets of Sharlona, DCv1, or PHB2)- essentially saving this feat-hungry class at least one if not 2 feats (or more) while increasing damage output (with certain selections) and style.
 
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Samloyal23

Adventurer
I'm think any melee weapon with a maximum damage of 8 hp or less is good for a flurry, preferably a light weapon with a good crit... Are there any good exotic weapons beyond those in the PH?
 

kitcik

Adventurer
I'm think any melee weapon with a maximum damage of 8 hp or less is good for a flurry, preferably a light weapon with a good crit... Are there any good exotic weapons beyond those in the PH?

Kusari Gama - the best if you can get it as a monk weapon: light, threatens adjacent and at reach
 

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