A Merc's Life: Howl of the Carrion King [03]

mleibrock

First Post
Tsadok

OOC: Made me laugh.

"Tsadok, perhaps you are a man ahead of your time. It is a brutish age we live in. We have chosen war as a way of life. We fight for money and I can't say that I've never had a crisis of morality for it. But the Bees don't take on unjust missions and no man is forced to fight if he doesn't believe what he's doing is right and just. That is good enough for me."

Tsadok hopefully looks up to his comrade, "I'm not sure I understand exactly what you are trying to tell me. Are you saying you'd not write me off if I sit out the ambush missions?"
 

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Scotley

Hero
Tsadok hopefully looks up to his comrade, "I'm not sure I understand exactly what you are trying to tell me. Are you saying you'd not write me off if I sit out the ambush missions?"

"That is correct. You've shown your mettle often enough and I do not doubt your resolve when it is needed. I believe that you wish to abstain from an ambush based on your convictions and not from cowardice. I for one will not reject your companionship over this."
 

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

"Nor will I, Tsadok, as long as I gets to punish me some gnolls."

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger4
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03
S16 +3
D13 +1
C16 +3
I16 +3
W18 +4
C15 +2

BAB: 04  CMB: +7  CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not quite all are shown)
Acrobatics -5; 
Appraise +4; 
Bluff +5; 
Climb +2 (with ACP); 
Diplomacy +3; 
Intimidate +3; 
Knowledge (nature) +9; 
Handle Animal +10; 
Heal +10;  
Perception +15 (+2 undead or desert)
Perform +3 
Profession (Guide) +10; 
Ride +3; 
Sense Motive +7; 
Spellcraft +10; 
Stealth +2; 
Survival +10; 
Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 


mleibrock

First Post
Tsadok

Tsadok feels the warm feeling of friendship wash over him. "I can't tell you how pleased I am with your generosity. I would like to help in another way then. Maybe while you guys are out, I can scout around and gather a better picture of what we might be up against. As I remember, there was another building of interest."

[sblock=OOC- GM] Mike, I browsed the OP site for the map you gave us at one point with the goats go here wording. I can't find it under maps or the wiki tab. What am I missing?[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
[sblock=MikeL]It's under the Current Tasks link in the Wiki tab. At the time I was making it I didn't have a good feel for the Map tab - still don't really - and you're limited in how many maps you can put on that tab.

Also, the goats go to the building where you took out the Peryton earlier. There's another building along the road in the south center area labeled "Meat Goes Here" that you haven't checked out yet.[/sblock]
 


Maidhc O Casain

Na Bith Mo Riocht Tá!
At this point in the discussion, Almah re-enters the room with one of the wall sentries in tow. "Come quickly . . . Jonas has just reported that there's significant movement both within the town and on the Pesh fields."

(Assuming you follow)

You make your way to the walls of the monastery, where Almah directs the two sentries to share their spy glasses. Looking toward the city, you quickly see the two events unfolding that have grabbed the sentries' attention.

OOC: Sorry, out of time this AM. I'll tell you what you see either tonight or tomorrow AM . . . stay tuned!
 

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

Looking through the borrowed spyglass, Houwlou says, "Those bastards!"

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger4
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03
S16 +3
D13 +1
C16 +3
I16 +3
W18 +4
C15 +2

BAB: 04  CMB: +7  CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not quite all are shown)
Acrobatics -5; 
Appraise +4; 
Bluff +5; 
Climb +2 (with ACP); 
Diplomacy +3; 
Intimidate +3; 
Knowledge (nature) +9; 
Handle Animal +10; 
Heal +10;  
Perception +15 (+2 undead or desert)
Perform +3 
Profession (Guide) +10; 
Ride +3; 
Sense Motive +7; 
Spellcraft +10; 
Stealth +2; 
Survival +10; 
Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 

Scotley

Hero
Keeland makes his way to the top of the wall quickly curious to see what is going on. He looks out trying to see with the naked eye as he awaits a turn at the spyglass.
 

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