Maybe it is my fault for expecting something from D&D it does not want to be, but so far I only see talk about combat.
People are arguing if class X is doing too much damage, if feats (which are of course combat related) are balanced and how to best portray combat in the game so that it is fast and yet still deserves some, imo arbitrary, D&D label.
I come from 3E and, while still very combat heavy, this edition supported "other" parts of the game by having out of combat skills and spells which ,instead of being improved (which would have been necessary) were completely missing in 4E. 5E seems to bring them back but so far as I can see more like a nod towards 3E and not as an really important part of the game. (Although the variable stat for skill use is an improvement)
And you can't really fault WotC on that either as nearly everything the players ask for is combat related.
I probably know the answer already but has there been any indication on how much of the next edition will be devoted to non combat interactions?
People are arguing if class X is doing too much damage, if feats (which are of course combat related) are balanced and how to best portray combat in the game so that it is fast and yet still deserves some, imo arbitrary, D&D label.
I come from 3E and, while still very combat heavy, this edition supported "other" parts of the game by having out of combat skills and spells which ,instead of being improved (which would have been necessary) were completely missing in 4E. 5E seems to bring them back but so far as I can see more like a nod towards 3E and not as an really important part of the game. (Although the variable stat for skill use is an improvement)
And you can't really fault WotC on that either as nearly everything the players ask for is combat related.
I probably know the answer already but has there been any indication on how much of the next edition will be devoted to non combat interactions?