Imperial Harlots
Reign: "Imperial Harlots"
The Empress doesn't run The Empire - she doesn't want to or need to. The real power lies with you, the ministers who advise her and attend to the details that make The Empire run.
This scenario takes place on the Company level and covers domain-level actions. You don't swing a sword: you deploy armies. Or embargo nations, spread propaganda, engage in unconventional warfare, and joyfully drink the tears of your enemies. Not that they'll make it easy for you to do that...
We will assault sense & sensibility with Reign and tarot cards. "Imperial Harlots" will be the base scenario (good/bad/weird stuff happening over the course of a year of The Empire), but with table-modified characters instead of the stock ones. Reading the scenario (it's free, and explains what the game does on a battle/domain level and how it does it elegantly) might lessen some surprises, but won't spoil the scenario for you.
Content Rating: PG-13/TV-14 - nothing that's not in the news, but likely a bit too mature for younger kids.
Number of Players: 4 or 5. Can take up to 4 more players (converting major NPCs to inimical PC factions, if needed and everyone at the table is cool with some pretty vicious PvP).
Reign: "Imperial Harlots"
The Empress doesn't run The Empire - she doesn't want to or need to. The real power lies with you, the ministers who advise her and attend to the details that make The Empire run.
This scenario takes place on the Company level and covers domain-level actions. You don't swing a sword: you deploy armies. Or embargo nations, spread propaganda, engage in unconventional warfare, and joyfully drink the tears of your enemies. Not that they'll make it easy for you to do that...
We will assault sense & sensibility with Reign and tarot cards. "Imperial Harlots" will be the base scenario (good/bad/weird stuff happening over the course of a year of The Empire), but with table-modified characters instead of the stock ones. Reading the scenario (it's free, and explains what the game does on a battle/domain level and how it does it elegantly) might lessen some surprises, but won't spoil the scenario for you.
Content Rating: PG-13/TV-14 - nothing that's not in the news, but likely a bit too mature for younger kids.
Number of Players: 4 or 5. Can take up to 4 more players (converting major NPCs to inimical PC factions, if needed and everyone at the table is cool with some pretty vicious PvP).
- Chance {Influence}
- Mique {Territory}
- Radiance {Treasure}
- Will {Might}
- Fox {Sovereignty}
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