What do you mean by this? 4e had (in my opinion) overly complex monster design, and the playtest monsters are less complex than that (but still way more complex than BD&D and even AD&D). If you mean they're less complex than 3e, well, every version of D&D is less complex than 3e.I think it echoes the problems of 4e in overly simplistic monster design.
I mean that the monsters I read didn't have sufficient detail to create or advance new ones as easily as I'd like, and most of their abilities seem to be designed for combat encounters.What do you mean by this?
For a lot of things, this is true, but the way they've presented maneuvers to me adds to much complexity to the fighter class (as opposed to the combat rules themselves). A 3e fighter is not terribly complicated to make or play, which I think is important.If you mean they're less complex than 3e, well, every version of D&D is less complex than 3e.
Yes I have! My playtest thread covers all of it (though I have yet to type up the latest session).Have you posted any session recaps online here or elsewhere? I would like to see more examples of 5E in action.
Interesting the Poll itself would suggest that people are liking what they see for the most part. And yet the written responses would suggest the opposite.
I myself like the direction they are taking and look forward for more.
Interesting the Poll itself would suggest that people are liking what they see for the most part. And yet the written responses would suggest the opposite.
I myself like the direction they are taking and look forward for more.