Character Submission Thread


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BokaliMali

First Post
Alec Morgan

Hi, I'd like to join your world! This is my character, Alec Morgan

OK so I guess I can't post links yet but He's in the wiki!

(the build is ridiculous, I know. Not going for optimization, just had a cool character idea and am running with it. Should be viable, though underpowered. Going places. Trust me.)

P.S. I'm pretty new to pencil and paper RPGs in general (read: I want to play but can't find a game anywhere!) so I don't know this for sure, but I'm fairly certain this is the coolest thing I have ever randomly found online.
 


Aura

Explorer
Reviewing Wahyu
This is a non-judge review of Wahyu. I generally avoid fixing character sheets directly, but instead give suggestions. I do my best but sometimes make mistakes; feel free to point this out if I do so.

This said, Wahyu has a number of small mistakes here and there (many of which are fully in your favor to correct, such as getting more HP) but no sweeping overall problems. Don't be put off but the length of the list of suggested fixes.

Stuff That Needs Fixin':
* Studded Leather has an ACP of -1 on a lot of different skills, effecting a number of final values. It seems to have been forgotten.
* Even if you select Max-2 for your hit point rolls, you still get a max roll at 1st level. I think you have 2 more HP coming to you (9 total).
* You'll want to add your Improved Initiative into your initiative for a total of +6.
* Touch AC and Flatfooted AC seem to have not been calculated. I get Touch 13 and FF 14.
* Looks like your STR modifier is off in the CMB calculation. I get 0 for STR, and -1 overall.
* The items in your Will Save look correct, the total just needs to be bumped to +3.
* The cost and weight of your Trail Rations imply you have 4 days supply, not 5.
* Soap is listed as 5 sp per pound. Assuming you can buy in less than one pound increments (seems fair to do so), I get 0.25gp for the half pound desired.
* I got a number of cases on skills where I got a different stat modifier than you did, and hence the total would be different: Appriase (INT 1, total +1), Perform (CHA 3, total +3), Ride (DEX 2, +1 with ACP included) and Sense Motive (WIS 0, total +4)

Stuff That Could be Changed:
* You could learn as many as two more languages: one from INT, one from the regional language (and the fact you are not Venzan) which, as previously discussed, could be Old Landellian.

Notation Issues and Typos:
* 'Weapon 2' is not specified, although you probably mean Light Crossbow. You might wnat to list the range mod under special.

Comments:
* Wow, Wayangs don't have much in the way of alternate racial traits.
* OK, a Kris is just a renamed type of dagger. Wish I'd seen that before I went looking... Oh well.
* Three words: Mithral Waffle Iron
* Never let it be said I'd be against a one word name. ;) Although, it is a bit alliterative with the race name, if you wished to reconsider.
* You followed the spirit of the Carrying Capacity chart and not quite the letter in the way went about adjusting for small size, but I'm OK with that.
* Nice work on the Lady of Sorrows.

NOT YET, but a good start with just a bunch of little little math niggles.
 

Commander_Fallout

First Post
Oh wow, that's a lot. Yeah, the whole stat thing came from me calculating it all first, only for me to change the stats later. I probably could've caught that but I've been pretty busy, so I've just been working off and on on it the past week or so. Thanks though, they should be fixed now. :p
 

Aura

Explorer
Second Look: Wahyu

Everything looks good. The only thing I saw that I forgot to comment on in the first pass through was that I couldn't find the item 'Component Pouch' in my books, so I'm not sure on that one.

STAMP! Wahyu has a non-judge APPROVAL.
 

Aura

Explorer
Reviewing Alec Morgan

As a non-judge, I can supply one of your two approvals necessary to enter play. The other will need to come from a judge. However, with one approval, you can enter the DWI, roleplay/introduce yourself, and wait for DM to come along and give you a game invite. Also as a non-judge, I don't tend to edit your character sheet much (save for obvious typos), if at all, but instead make suggestions for you to change. And finally, I make mistakes every now and again, if you see I have made an error in your review feel free to mention it and I'll double-check.

Stuff That Needs Fixin':
* I don't think you qualify for Power Attack (needs BAB +1 or higher).

Typos and Notation Issues:
* Your WIS modifier seems off at +2, but everything on the character sheet matches +1. Fixed.
* You might want to put 'Alchemist' in where Class 1 is listed in things like saving throws. It will make it easier later on when you get into other classes (which it seems you're aiming to do, but that is merely an assumption on my part.)
* The 'Special' for your dagger was listed as 'Special'. I changed it to -, but if you want to list range modifier or something, feel free.
* You might want to list the range modifier for your sling.

Comments:
* This character isn't exactly unoptimized. You should have no problems with holding your own in a fight.
* In order to get this out (I'm on lunch) I'll have to regrettably skip your background and assume it's cool.

NOT YET... you'll need to look at the Power Attack issue but you're pretty close.
 


Aura

Explorer
Second Look: Alec Morgan

Everything seems in order. STAMP! Alec has one non-judge APPROVAL!

So, you can head to the Dunn Wright Inn, introduce yourself, roleplay, etc, until invited to a game by a DM. 1st level games are in the works with a 'soon' timeframe.

The giveaway you were multiclassing came before your favored class. INT 11 pretty much says you plan a short stint as an Alchemist. In all honesty, in my hurry to get back to work I missed your favored class, or I'd mention you're not required to state how you're taking your preferred class bonus until you get there.

Anyway, welcome to LPF! :)

Edit: I know what I forgot. There is a practice of including player identity in parentheses in the wiki entry itself, such as "Wahyu (Commander Fallout)". Sorry about not remembering to mention that.
 
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BokaliMali

First Post
Is there any chance you would let me change the two weapon fighting feat to opening volley? I just found out opening volley exists. Plus I actually read the whole text for two weapon fighting. Not as appealing now. (I'm using the online SRD and am not very good at it apparently.) Sorry to sound all demanding as the new guy. Please?

EDIT: Just didn't want to double-post

Ok, so I decided to look for advice on my build on the paizo forums. I'm going for a four-armed two-handed weapon dual wielder. There is no consensus and no specific ruling about this. Vestigial limbs state they can hold things (like a shield or a weapon) but don't add actions. With dual wielding it's still only two attacks, the limbs helping to wield two two-handed weapons. (four hands, two two-handers, right?) My thoughts (because I want to play it because it's wicked cool) looking at the entry for vestigial limbs is that it is legal as per RAW.

But considering this is E'n, not the Pathfinder Society, I would like to know if it is legal here. My entire character concept kind of depends on it so I thought it best to ask before I started levelling then found out I'm useless.
 
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