miniaturehoarder
First Post
Wow, pretty cheesy. Think i'll house rule the drop is 60' before a winged flier can right itself for my own game.
in a 4E game, I managed to "trip" a flying dragon. It fell at...uh I forget the speed, but we were on top of a 1000' cliff and long story short, kept failing its save until it hit the ground and died. DM walked away in disgust with 4E. I thought it was great fun.
Well if it's a young dragon a battle master fighter can just shoot him down using a bow and the trip attack maneuver.
An oath of ancients paladin or ranger with ensnaring strike can also shoot them out of the sky.
Wow, pretty cheesy. Think i'll house rule the drop is 60' before a winged flier can right itself for my own game.
Picking over the rules looking for abuses isn't being creative. Nor is turning combat into one shot rocket tag, especially since both players and their foes taking to the air isn't that unusual at high levels.It's not wrong for the PCs to be good at something, especially if they're being creative. And a creative DM would be able to challenge creative players. Instead of breaking the rules to favor your monsters, try being creative. This is a game about creativity.
Picking over the rules looking for abuses isn't being creative. Nor is turning combat into one shot rocket tag, especially since both players and their foes taking to the air isn't that unusual at high levels.
Now perhaps 150' might be a better distance so near ground fliers still are likely to have a rough landing.
Ensnaring Strike! Sa-WHEEEEET!!! I know what class I'LL be playing in Tyranny of Dragons! Make my DM CRY!!!
All my Dragons get misty step, freedom of movement, true sight, etc (variant spell caster rule). Too easy to cheese otherwise.
Uhh... Where is that rule?