D&D 5E Dropping Flyers Cheese


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PnPgamer

Explorer
WHAAAAAAT?!?

You, sir, have maligned powergamers everywhere, as well as their art.

GET 'IM, boys!!!

*rips his shirt like hulk hogan... Then realises what he did and starts sewing*
But on a more serious note, one should not diss a powergamer because it just overrides roleplay. Powergaming is something that is part of the fun for some people, while others enjoy the pure roleplay aspects of character building.

Lets not fight over it, let us learn from each other and build up a happier community, despite all the differences and arguments! We all have a common thing we love to spend time with and have fun. So let us not diss each other as we are bros in hobby... Uhh brongeons and brogons?
 
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Werebat

Explorer
Seriously, I remember this rule being exploited a lot in OD&D, where it was pretty much the same (although if memory serves, fliers who lost a certain percentage of hit points would plummet, though this may have been a house rule). Somewhere around 2E-3E, a rule was introduced to mitigate it somewhat (fliers were able to flutter down without taking damage somehow), and in 3E even the Fly spell allowed its users to float down without taking damage after it was dispelled.

Just getting ready for the same ol' tricks again.
 

Jaelommiss

First Post
I gave the ranger in my game a homemade bow of web (think wand of web, but works through the arrows it fires). The ranger also has the sharpshooter feat. I have had to make all dragons in my game the spellcaster variant with the Featherfall spell.
 

Werebat

Explorer
I gave the ranger in my game a homemade bow of web (think wand of web, but works through the arrows it fires). The ranger also has the sharpshooter feat. I have had to make all dragons in my game the spellcaster variant with the Featherfall spell.

Yeah, that. And the thing is, even if the game doesn't already include some handy-dandy way to reduce an enemy's speed to zero, sooner or later a supplement will come out that does. It's a useful but fairly innocuous debuff.

And then you will see players salivating excitedly every time the chimera or whatever takes to the air. "Gentlemen, you all know what to do!"

And DMs who complain about it being scolded by the online powergaming crew for being "foolish" enough to have had the dragon take to the air, and told to be more "creative".

Flight should be an asset, not a liability.
 

Dausuul

Legend
I have no problem with this. For most flying monsters, it's fine if the party scores an easy kill now and then. For dragons and the like, that's what Legendary Resistance was invented for. If you've removed LR from your dragon, well, then, it's going to get pwned by any caster with a save-or-lose effect; falling is the least of its problems.
 

Eejit

First Post
I have no problem with this. For most flying monsters, it's fine if the party scores an easy kill now and then. For dragons and the like, that's what Legendary Resistance was invented for. If you've removed LR from your dragon, well, then, it's going to get pwned by any caster with a save-or-lose effect; falling is the least of its problems.

Legendary Resistance doesn't apply to a skill contest. Have your Bigby's Hand grapple the dragon mid-flight.
 

Ebony Dragon

First Post
This reminds me that I definitely don't want to trade out Feather Fall from my sorcerers spell list after level 14. That bad boy is going to sit there, probably unused, for the entire campaign just so something like this never happens.
 

I'm A Banana

Potassium-Rich
There's a few solutions, but, overall, I'm cool with flying creatures falling if their speed is reduced to 0. It makes perfect sense that a dragon whose wings get wrapped in a net would drop (and it makes sense that they would know this and take spells and tactics and strategies that would avoid that). I much prefer a plummet to the blatantly kid-gloved "balanced" approach. Some strategies should win the day, and that should include dropping a dragon off a cliffside.

...just don't put your dragons on cliffsides. ;)
 

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