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D&D 5E Monk and Druid "reviews"

Blue

Ravenous Bugblatter Beast of Traal
I think the point Lancelot is trying to make regarding Barkskin is that the spell states the affected creature gains the AC bonus due to its skin becoming hardened like a bark. However, when a druid turns into a bear, its hardened skin is now replaced by the skin of a brown bear, therefore making the spell ineffective while in bear form. However, being able to hold concentration means that if the druid was to loses its bear form for any reason and revert back to itself, the Barkskin spell is still in effect and the AC bonus still applies in the normal form.

This doesn't quite match the spell.

The skin gets hardened, and stay hardened as long as concentration is maintained. It doesn't matter that the skin changes to bear skin - the concentration is maintained so the bear skin becomes barklike.

The spell clearly ends if concentration is broken, and clearly doesn't end with concentration still up and duration unexpired. A ruling that it goes into remission (but yet still needs concentration maintained) may be an applicable house rule for your group, but since that type of behavior isn't seen anywhere else in the rules I shouldn't assume it's the default or one of the defaults for a discussion of wildshape power.

Druid is the creature touched, doesn't matter if it's their own barkskin, a wizard's invisibility, or other spell that can target them. The spell is not instantaneous, it's ongoing for the duration/concentration. (Try the same narrative assuming the invisibility - seems fairly wild to assume their reappear as a bear and then could disappear again if they ended their wildshape.)
 

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Cyan Wisp

Explorer
The skin gets hardened, and stay hardened as long as concentration is maintained. It doesn't matter that the skin changes to bear skin - the concentration is maintained so the bear skin becomes barklike.

Agreed. Concentration continues, so does the spell effect. Bear skin hardens.


I've seen various moon druids in action at low level only. Wild shape seems to be used for more utility from what I've seen. I think the two most popular forms have been Dire Wolf (speed and nasty bite) and Spider: as in little tarantula with 1 hp. The latter is mostly used for scouting/fly on the wall type stuff as who really cares about a spider?
 

Celtavian

Dragon Lord
The Moon Druid is only seemingly overpowered at around level 2 or 3. It is fine later on. All the animals have a very low AC and they die very quickly. I was brought down plenty of times as a Moon Druid trying to use the same tactics I was using at level 2 or 3.
 

Croesus

Adventurer
The Moon Druid is only seemingly overpowered at around level 2 or 3. It is fine later on. All the animals have a very low AC and they die very quickly. I was brought down plenty of times as a Moon Druid trying to use the same tactics I was using at level 2 or 3.

This has been my experience too. And since characters don't typically stay at level 1 and 2 very long, I don't see it as a problem.

Recently, the party's 4th level druid tried taking on a troll as a crocodile. He successfully grappled the troll, but even with disadvantage on the attack rolls, the troll dropped the druid to zero hit points in just one or two rounds. The druid saved the paladin who'd just fallen to the troll, so he got to be heroic, but the rest of the party had to drive off the troll before it killed the druid. Not overpowered at all.
 

Horwath

Legend
Moon druid is only good at lvl2. there he really kicks off as bonus HP's are higher that actual HPs. but AC is abysmal and you get hit by everything.

maybe with some more testing moon dr00d should have wildshape of animals of CR druid level/2 instead of level/3.
 






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