Do you guys even play warlocks or are you just arm chair quarterbacking? I almost exclusively play warlocks and I don't see why you guys think hexblades are overpowered. When it comes to multiclassing with paladins, I've already discussed why I would never allow that in another thread. In short, I don't think divine casters should have 2 masters.I'll concede this point. While the very existence of the zealot has made the berserker even worse in comparison, I agree that it's always been a trap.
I understand the reasons that led WotC to choose this approach. I just don't agree with them, personally. I know there were a lot of people that hated the one hundred pages long errata documents of third and fourth editions. I didn't mind them at all, because they improved the game.
Anyway, I'll commend WotC for at least trying to do something about trap options. It's better than nothing.
(And yeah, the hexblade is an entirely different problem. Why they decided to fix blade locks through a mandatory OP patron is beyond me)
Can't say I play warlocks, but that's because I'm always the DM, and I had my fair share of warlock players. Hexblade is the best patron, at least at low-mid levels. Hands down. Amazing free curse, med armor and shield prof, good spells.Do you guys even play warlocks or are you just arm chair quarterbacking? I almost exclusively play warlocks and I don't see why you guys think hexblades are overpowered. When it comes to multiclassing with paladins, I've already discussed why I would never allow that in another thread. In short, I don't think divine casters should have 2 masters.
You didn't explain how they are overpowered.Can't say I play warlocks, but that's because I'm always the DM, and I had my fair share of warlock players. Hexblade is the best patron, at least at low-mid levels. Hands down. Amazing free curse, med armor and shield prof, good spells.
As for the multiclassing bit, I don't see how your house rules are relevant to the discussion. Maybe in my game good wizards have to wear white robes, but so what? That doesn't mean you can't play a wizard in full plate in your game. Let's stick to the RAW.
The second thing is, multiclassing is optional, and that being said, if when I'm DMing and say, "no you can't use that combination" I'm still using the RAW, since it is "MY DECISION."Can't say I play warlocks, but that's because I'm always the DM, and I had my fair share of warlock players. Hexblade is the best patron, at least at low-mid levels. Hands down. Amazing free curse, med armor and shield prof, good spells.
As for the multiclassing bit, I don't see how your house rules are relevant to the discussion. Maybe in my game good wizards have to wear white robes, but so what? That doesn't mean you can't play a wizard in full plate in your game. Let's stick to the RAW.
The hexblade patron is overpowered compared to other warlock patrons at low-mid levels, that's what I'm saying.You didn't explain how they are overpowered.
Multiclassing is, indeed, an optional rule. As a DM, you can say no multiclassing, or yay multiclassing.The second thing is, multiclassing is optional, and that being said, if when I'm DMing and say, "no you can't use that combination" I'm still using the RAW, since it is "MY DECISION."
In putting together a Session Zero Payer's Guide, I have been hesitant on what to put in the Allowed Sources list. I know of a couple Red Flags (e.g. the Hexblade, and the Zealot). What classes / subclasses would you put on your 'Not Gonna Happen List'?
The second thing is, multiclassing is optional, and that being said, if when I'm DMing and say, "no you can't use that combination" I'm still using the RAW, since it is "MY DECISION."
Agreed. The hexblade is far better than any other patron for blade pact warlocks; but that's because, before Xanathar's, blade pact was teh suck. Fighter is the proper comparison point for the hexblade, and by that standard, they line up pretty well. Hexblade has a bigger bag of tricks; fighter has more raw DPR.IMHO, when you are comparing balance from PHB to splat books, you don't compare the new class to the closest PHB class. You compare it to the best PHB class. Certain PHB classes are quite simply not good(ie Ranger, Champion Fighter, Berserker Barb), and if you limit powerlevel based on those classes, you're dooming entire archetypes to mediocrity.
People have been making this mistake as long as D&D has been a thing.