Warpiglet
Adventurer
I am just posting this in order to foster conversation...but here goes...
Not terribly long ago I posted a thread about conventional wisdom and character creation. In short, my concern is that some newer players might get discouraged and more veteran players might miss out on novelty in character design due to "it's a trap!" and other such pronouncements.
I am equally amazed when such advice is predicated on small statistical advantages. Specifically, looking down on a greataxe vs. greatsword or taking a rapier (shudder) instead of shortsword when the avoided choice might be more appropriate flavor.
I am hoping that we are seeing a selection bias here...that the more maximizing player is simply over represented in the online environment.
I hate to think of starry eyed kids in their first or second campaign all lined up with paladins wielding rapiers!
I also wonder if this sort of advice we see is predicated on game store groups with adversarial underpinnings, but that is wild conjecture.
Next up for me is a strength rogue (dwarf) that grapples and stabs with a shortsword...or even more heretical a duergar ranger warlock (pact of the blade). The horror!
Not terribly long ago I posted a thread about conventional wisdom and character creation. In short, my concern is that some newer players might get discouraged and more veteran players might miss out on novelty in character design due to "it's a trap!" and other such pronouncements.
I am equally amazed when such advice is predicated on small statistical advantages. Specifically, looking down on a greataxe vs. greatsword or taking a rapier (shudder) instead of shortsword when the avoided choice might be more appropriate flavor.
I am hoping that we are seeing a selection bias here...that the more maximizing player is simply over represented in the online environment.
I hate to think of starry eyed kids in their first or second campaign all lined up with paladins wielding rapiers!
I also wonder if this sort of advice we see is predicated on game store groups with adversarial underpinnings, but that is wild conjecture.
Next up for me is a strength rogue (dwarf) that grapples and stabs with a shortsword...or even more heretical a duergar ranger warlock (pact of the blade). The horror!