Garthanos
Arcadian Knight
What happens if they move through them shifting without an adjacent enemy... no damage the shifting represents slowed movement to avoid hurting themselves? but if they do have an adjacent enemy they take damage based on the level/threat of the adjacent enemy.Also, while a caltrop just sits there the danger presented by similar-level enemies pressing you in combat could make them harder to avoid. Hmm... a level-neutral mechanic might simply be that you can't shift over them. Or they could attack using the bonus of the adjacent enemy you're trying to avoid an OA from...
I like that instead of slowed they have to shift and your shift can only do one or another... evade the attack of adjacent enemy or evade the damage of the caltrops (based on the level of that adjacent enemy which is distracting your attention).
Ofcourse it means you cannot do a normal move through the affected area... that is pretty extreme. What if they move through them without seeing them is it then the deception skill that placed them which causes the damage? Or just a burst of damage based on that then the shift limit.
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