Tony Vargas
Legend
Yeah, like PrCs or a bit like level dips in some sense. I don't know PF well at all, so I can't comment on archetypes. Its more powerful in that it subsumes all these different 'languages' (the feat language, the PP language, the ED language, the item language) of 4e, so now things are more general.
So, the leveling... I inverted the concept of level advancement. Instead of leveling up to get 'stuff', you get 'stuff' to level up, but in the more generalized sense of gaining access to new character features (IE the new universal feat 'language'). As an example, if your Knight acquires a Flaming Sword, then he becomes a level 2 Knight! His new class feature is the sword (maybe it is a +1 sword with some attributes basically). He'll also get added bonuses, hit points, etc. of course. Later he might train under a master he meets high on a dangerous mountain and get Sword Expert boon, now he's level 3...
You've impressed me many times over the years, but that's brilliant.
To what degree is the character shaped by the player as it levels vs having boons presented by the DM shaping the character?