Enevhar Aldarion
Hero
I honestly don't think more than like six people want Warlord back
And they all post on this forum. lol
I honestly don't think more than like six people want Warlord back
The opposite is true. No need for Paladins, but Competent Fighter is always a winning hand.I honestly don't think more than like six people want Warlord back, but replace that with Paladin, and you're cooking with gas.
From the sounds of it, 5e Spelljammer will be about plane hopping, not space travel...Completely disagree. Planescape used alignment, in particular the alignments of the Outer Planes, as an integral part of the setting. It was about conflicting philosophies and literally changing the world with your beliefs, not just travel to insane and alien locals for adventure (that's pretty much Spelljammer).
Why do the people who make the game hate Greyhawk so much? I mean TSR made Castle Greyhawk, that right there is cause for a riot if you're a Greyhawk fan.The 2nd edition map is just traced over from the 1st edition one. They basically only changed to a prettier color scheme.
The 3rd edition map is different, but mostly it's quite subtle. Areas that got squeezed smaller mostly had nothing of interest in them to begin with. And it did serve a purpose, avoiding having a giant empty space of sand and snow take up most of the northern part of the map.
The North is no longer as far north as it used to be, but you might not actually notice the difference unless you compare the 2nd and 3rd edition map side by side.
It is presented as an expansion of Forgotten Realms and Dragonlance. It explicitly takes place in the planes of those setting since it covers the home domains of their gods.
Dark Sun isn't relevant in that regard because that world is cut off from any other planes, and I don't recall it ever being mentioned in any Planescape works. (Being 2nd Edition, the existence of Greyhawk is quitely ignored.)
I'm pretty sure Greyhawk stuff is given equal treatment to Forgotten Realms and Dragonlance in Planescape material, mostly concerning gods. On Hallowed Ground covered gods from all three settings along with those from real-world mythologies. I can't recall if Birthright gods were included at the time.It is presented as an expansion of Forgotten Realms and Dragonlance. It explicitly takes place in the planes of those setting since it covers the home domains of their gods.
Dark Sun isn't relevant in that regard because that world is cut off from any other planes, and I don't recall it ever being mentioned in any Planescape works. (Being 2nd Edition, the existence of Greyhawk is quitely ignored.)
I have no real explanation for Castle Greyhawk, but I doubt that the Powers That Be "had it in" for Greyhawk. But the D&D market at the time was limited, and having both Forgotten Realms, Greyhawk, Dragonlance, and Mystara things in the market is redundant. I mean, they did make 2e Greyhawk material for a while, so I assume it wasn't selling.Why do the people who make the game hate Greyhawk so much? I mean TSR made Castle Greyhawk, that right there is cause for a riot if you're a Greyhawk fan.
Surely you haven't forgotten the "Warlord Quarantine" ENWorld had to institute? I don't think a mere six people could have pulled off that much consternation.I honestly don't think more than like six people want Warlord back
Probably because Greyhawk was Gygax's world and after a certain point TSR and Gygax didn't exactly get along very well.Why do the people who make the game hate Greyhawk so much? I mean TSR made Castle Greyhawk, that right there is cause for a riot if you're a Greyhawk fan.
No. It covers the home planes of every god, because it covers everything (at least as it existed at the time). Trust me, not everything is connected to FR as your post history would lead me to think you believe.The 2nd edition map is just traced over from the 1st edition one. They basically only changed to a prettier color scheme.
The 3rd edition map is different, but mostly it's quite subtle. Areas that got squeezed smaller mostly had nothing of interest in them to begin with. And it did serve a purpose, avoiding having a giant empty space of sand and snow take up most of the northern part of the map.
The North is no longer as far north as it used to be, but you might not actually notice the difference unless you compare the 2nd and 3rd edition map side by side.
It is presented as an expansion of Forgotten Realms and Dragonlance. It explicitly takes place in the planes of those setting since it covers the home domains of their gods.
Dark Sun isn't relevant in that regard because that world is cut off from any other planes, and I don't recall it ever being mentioned in any Planescape works. (Being 2nd Edition, the existence of Greyhawk is quitely ignored.)