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D&D 5E DnDBeyond leaks Dark Sun?


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R_J_K75

Legend
Anythings possible I suppose but with Planescape coming in Fall of 2023, its possibly the last campaign setting (if not product) for 5E. I think its safe to say that 1D&D will come out in August through October of 2024 which IIRC has been the case from 3E forward. and then theres usually a few months lull with no products releaseed with edition transitions. So Im not sure when theyd release DS, and personally I'd rather they just concentrate on 1D&D.
 

JThursby

Adventurer
Given the cool reception on Spelljammer I hope they aren't seriously considering even more niche settings beyond what they already promised. Quite frankly, they aren't very good about making the <200 page setting revival books go far in terms of value or interesting material. If they want to produce more setting content they should deepen the material on the settings they have, especially the Forgotten Realms since it's the new default. The last time there was any setting-specific player options for the Realms was SCAG. While I would love more Eberron content, truthfully it gets enough support on DMs Guild to satisfy the uber-fans like me, so it'd probably be a waste to give it more hardcover releases.
 

Given all the other extant lines of evidence, it seems to me that this reinforces the idea that "Doomspace" was slated to be "Athaspace" until very late in development. So I don't see a Dark Dun product coming soon, but more evidence of a reflected Dark Sun cameo in Spelljammer.

For the future, my money is on Dark Sun being a strong possibility for a follow-up to the Dragonlance AP/board game crossover if that takes off.
Given that after the release of the D&D Battlesystem back in the day - which included the Dragonlance "Battle of Qualinost" as a scenario - the fact that the only book I recall having much support for Battlesystem was Dark Sun's Dragon Kings would seem to support that idea.
 

R_J_K75

Legend
Given that after the release of the D&D Battlesystem back in the day
I remember buying both the 1E & 2E versions cheap in the mid 90s when we were playing Dark Sun. I read them but they just seemed clunky, contrived and just too far removed from the rules of AD&D to make it worth the trouble of teaching the other players, you know like Psionics. Needless to say, I never played it and ended up selling them when I got rid of a bunch of stuff in the early 2000s. I cautiously optimistic for the Dragonlance board game for mass combat and might give it a shot if the price is right.
 

overgeeked

B/X Known World
Given the cool reception on Spelljammer I hope they aren't seriously considering even more niche settings beyond what they already promised. Quite frankly, they aren't very good about making the <200 page setting revival books go far in terms of value or interesting material. If they want to produce more setting content they should deepen the material on the settings they have, especially the Forgotten Realms since it's the new default. The last time there was any setting-specific player options for the Realms was SCAG. While I would love more Eberron content, truthfully it gets enough support on DMs Guild to satisfy the uber-fans like me, so it'd probably be a waste to give it more hardcover releases.
The cool reception Spelljammer is receiving is because it’s a terrible, overpriced, and incomplete product. It’s schtick is tall ships in space and the rules for ship-to-ship combat amount to “don’t.” There is nothing there to help referees run Spelljammer. Nothing to help referees make worlds. Nothing. It’s an art book with a few PC races. When they make more settings I hope they’ll return to the one book or one AP and one book format.
 


R_J_K75

Legend
The cool reception Spelljammer is receiving is because it’s a terrible, overpriced, and incomplete product. It’s schtick is tall ships in space and the rules for ship-to-ship combat amount to “don’t.” There is nothing there to help referees run Spelljammer. Nothing to help referees make worlds. Nothing. It’s an art book with a few PC races. When they make more settings I hope they’ll return to the one book or one AP and one book format.
I liked the 3 book format concept, but I wasnt happy with the shorter page count. I have yet to read it as Im running a Midnight campaign currently. If they dont give any rules on ship-to-ship combat, upgrading ship armaments, fixing ship damage and creating worlds and systems whats the point? I always looked at a Spelljammer campaign like the original Star Trek, episodic, and even with the rules from the original boxed set it took alot of work to keep the campaign fresh and exciting. Sounds like the 5E slip case makes it impossible, which is disappointing because I was looking forward to running a campaign in the near future.
 

JThursby

Adventurer
If by cool you mean still near top 100 out of all books on Amazon and anecdotally every table of mine asking me to run it and then some and related products in the DMsGuild rising up the charts fast?

Yea gimme some of that.

I do admit it has failings, though.
I should back up where I got this perception of the public reception for the book.
Here's the first results I get for a search of "Spelljammer" on Youtube:
1661825744939.png
And then Reddit:
1661825842872.png
The criticisms I see repeated among the nay-sayers are rather consistent; lack of space ship rules (the central feature of the setting), lack of setting depth, the included adventure is dubiously useful, not enough content at the asking price. Regardless of how it's selling (it's the D&D brand, it's going to sell well), the message I see is generally one of consumer dissatisfaction. This is why I would rather Wizards pick a setting or two and make more books in that setting, outside of pre-made adventures, instead of working their way through every niche setting. ~170 pages would be a fine amount to detail some area of Faerun, like Thay or something, but Wizards isn't good about making that page budget work for an entire setting. My tune was different a few years ago when I wanted more non-FR material, but that was working under the assumption that Wizards would publish settings like they did in previous editions, as a line of books instead of a one-and-done entry into a world to never be revisited except in passing mention. We are almost two decades away from the days of over-published settings, and the vast majority of players right now weren't even playing the game when that was going on. There is a thirst in the market for their product, brand and worlds, I don't understand why they're so stingy about delivering content that is anything more than ankle deep.
 

Haplo781

Legend
I should back up where I got this perception of the public reception for the book.
Here's the first results I get for a search of "Spelljammer" on Youtube:
And then Reddit:
The criticisms I see repeated among the nay-sayers are rather consistent; lack of space ship rules (the central feature of the setting), lack of setting depth, the included adventure is dubiously useful, not enough content at the asking price. Regardless of how it's selling (it's the D&D brand, it's going to sell well), the message I see is generally one of consumer dissatisfaction. This is why I would rather Wizards pick a setting or two and make more books in that setting, outside of pre-made adventures, instead of working their way through every niche setting. ~170 pages would be a fine amount to detail some area of Faerun, like Thay or something, but Wizards isn't good about making that page budget work for an entire setting. My tune was different a few years ago when I wanted more non-FR material, but that was working under the assumption that Wizards would publish settings like they did in previous editions, as a line of books instead of a one-and-done entry into a world to never be revisited except in passing mention. We are almost two decades away from the days of over-published settings, and the vast majority of players right now weren't even playing the game when that was going on. There is a thirst in the market for their product, brand and worlds, I don't understand why they're so stingy about delivering content that is anything more than ankle deep.
Vocal minority complains; book massively popular.
 

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