Bladesinger
Explorer
Weapons might be a little more difficult......let me see what I can do.I would totally go for this. Fighters can start with medium armor.
Now to do the same for weapons…
Weapons might be a little more difficult......let me see what I can do.I would totally go for this. Fighters can start with medium armor.
Now to do the same for weapons…
"Pick the highest AC" is not a meaningful choice.I'd rather have more choices than less choices.
Aside from Disadvantage on Stealth what more is there to affect armor choice then highest AC? This is the consequences of oversimplification."Pick the highest AC" is not a meaningful choice.
Just from past editions alone...Aside from Disadvantage on Stealth what more is there to affect armor choice then highest AC? This is the consequences of oversimplification.
What choices do you have making it more complicated?Aside from Disadvantage on Stealth what more is there to affect armor choice then highest AC? This is the consequences of oversimplification.
Agreed. This is the TTRPG paradox where more options can mean less choice.What choices do you have making it more complicated?
Can I chose an 8 Dex front line Cleric, or a Con/Cha Rogue?
Tables, charts, stat calculations, and you're always picking the biggest number. Why not just skip a few steps and get the same number?
Choising a fighting style is a choice.
Choosing a sub-class is a choice.
Choosing spells is a choice.
Choosing artificer infusion is a choice.
Choosing AC isn't. There is no meaningful trade off. Just take the highest.
Unless you want to have armor that gives +to dex saves instead of AC. Or something along those lines.
Exactly. So why not skip the middle man?Currently there are three "options"; light, medium and heavy, but none of these are really a choice. They are determined at character creation when you choose your class.
Advancement can still happen. +1 armor and weapons can still be a thing. Along with actual choices, like getting fire resist armor instead.A lot of the time when people talk about options and choice with things like weapons and armor, what they really want is another way to measure character advancement.
Works for me. Just allow the class to start with the appropriate armor and you are good to go.Exactly. So why not skip the middle man?
Just have the class give you your AC directly. Same as it does your hit dice.
Advancement can still happen. +1 armor and weapons can still be a thing. Along with actual choices, like getting fire resist armor instead.