Starting a new campaign and including some elements of 1DnD in order to test drive them. Every PC will start with a 1st-level feat but I'm not wild about the "initiative swap" option for Alert conceptually or practically (swapping initiative in Roll20 is annoying).
The PHB Alert feat (does anyone else still call it "Alertness"? Where is the Eternal Sunshine method to relieve me of old gaming terminology!) has three bullet points:
Your opinions are appreciated. Please show your work for full credit (e.g. tell me why one or the other would be a terrible idea!)
The PHB Alert feat (does anyone else still call it "Alertness"? Where is the Eternal Sunshine method to relieve me of old gaming terminology!) has three bullet points:
- You can’t be surprised while you are conscious.
- You gain a +5 bonus to initiative.
- Other creatures don’t gain advantage on attack rolls against you as a result of being unseen by you.
Your opinions are appreciated. Please show your work for full credit (e.g. tell me why one or the other would be a terrible idea!)