Here's the thing I am asking about.
To what degree do I, as a GM, need to modify Storm King's Thunder when running it for a 2024 party?
If the answer is "not at all" then the 2024 changes are all wasted effort. If the answer is "X amount to bring it in line" then the idea of inherent compatibility is undermined.
Here's a thing I want to be clear about: I am not one of those people that thinks 2024 should be absolutely compatible with 2014. 10 years is a long time and we have learned a lot during that time. I just think WotC should be honest about the stuff you are going to have to change to make it all work. It's okay to include a conversion doc and admit you didn't quite have it down 10 years ago.
How much do you have to rewrite Storm King's Thunder if the party includes material published after September, 2016?
After all, everything in Tasha's didn't exist in D&D until 2020. Does an Artificer in the party require you to rewrite anything? Do the thirty-ish subclasses added to the game require you to modify the module? Do the changes to character generation - floating ability score changes for example - require you to modify the module?
I mean, good grief, there have been SO many changes to 5e in the past 10 years. Like... a lot. New spells, new classes, new items, new mechanics (ship to ship combat, running businesses, I'm sure there are others) have been added to the game. Never minding the number of new monsters.
Yet, I can run Hoard of the Dragon Queen just fine.
Look, I get wanting some bigger changes. Believe me, I do. But, again, we LOST this argument. The fandom rejected any larger changes. It's just not going to happen. Buy the 2024 books or don't. These are more just a clean up of the mechanics than a new edition. So, take a deep breath and repeat after me, "2024 is not a new edition". They've been ABSOLUTELY clear on this. This is a general house cleaning of the books with a few bits and bobs added on.