Colville is a published fantasy novelist, so it's possible he can write stories. I haven't read any of them, however.not exactly the same thing as writing a full adventure module. He's a great designer of rules, not stories
Colville is a published fantasy novelist, so it's possible he can write stories. I haven't read any of them, however.not exactly the same thing as writing a full adventure module. He's a great designer of rules, not stories
which puzzles me why he's never taken a crack at adventure module designColville is a published fantasy novelist, so it's possible he can write stories. I haven't read any of them, however.
And you're both wrong. If WOTC falls, Morrus would become the king of the TTRPG world. He would create a new world of TTRPG possibilities!!!Nah. It would be a bunch of small companies trying to reinvent the wheel and each catering to a smaller and smaller niche audience. You'd eventually get to the point where you'd have a dozen incompatible PHBs all trying to be D&D and not working together.
which other companies are there that did that? GW?So far, every single company that has tried "branching out" (from tabletop roleplaying games) that reached some success has let their ttrpg business atrophy. There's always magnitudes more money in other entertainment.
an SRD under a different OGL, and no SRD under CC? I doubt that very much, at worst we get neither, at best we get one under CC and the current OGLThis is a good call. But 2024 will have its own OGL,
sure, nothing WotC can do about thatand everyone can keep their Creative Commons-5RD, so 5th ed will still be free-to-all.
we have no indication of anything that drastically differentThe "compatibility" will probably be that all the sacred cows are still stinking up the barn, but the cowbells and whistles are so different that it's basically pointless to try putting a 5th ed character in with a6thOne D&D character. Like the 3rd to 5th difference.
that might change with the MCDM RPG. At a minimum they will look at creating some setting books based on his adventures (run at his table, not published). I assume he was more interested in addressing issues / gaps in the 5e rules than creating adventures for it.which puzzles me why he's never taken a crack at adventure module design
well he established his brand almost entirely on the popularity of 5e; it'll be interesting to see his new rules systemthat might change with the MCDM RPG. At a minimum they will look at creating some setting books based on his adventures (run at his table, not published). I assume he was more interested in addressing issues / gaps in the 5e rules than creating adventures for it.
he established his brand by giving tons of good DM advice. There are many 5e youtubers, not that many make it to a brand like that.well he established his brand almost entirely on the popularity of 5e;
same, from what little I have seen I like some ideas, but the superheroic tendencies and mandatory grid are not amongst themit'll be interesting to see his new rules system
I'm not fond of eliminating to hit roles either.same, from what little I have seen I like some ideas, but the superheroic tendencies and mandatory grid are not amongst them
I am open to that, it is not that different from AC making you harder to hit or absorbing more damage, both work just fine in practiceI'm not fond of eliminating to hit roles either.