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Recent content by bfreakb999

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    Righteous Rage of Tempus + High Crit

    I have a really simple question i need clarification on Does the new RRoT trigger the High Crit property on weapons such as the Executioners Axe? Or does it only add the magical damage. If so this oddly seems a tad too powerful for the avenger in my group every encounter. It almost as if...
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    D&D 4E 4e Deck of Many Things

    Re In 3.5, all the effects were pemanant, right?
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    D&D 4E 4e Deck of Many Things

    Thanks for the reply. :-D I do agree with you with the feeling of how the original deck added tension and a "high-risk, high-reward" concept. To an extent i think i am worried that strong changes made to player stats could ruin the game for them, but after testing it a bit i'm noticing the...
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    D&D 4E 4e Deck of Many Things

    I've searched and read some examples of 4E version of the The Deck Of Many Things, but i wanted to attempt to make a version that was more balanced for the rules set for 4e. I don't really like the idea of having the PC's be at different levels or dealing with the trouble of a wish mechanic. A...
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    Only a party of 3

    I'm running a group of 3 veteran players through a level 16 delve that i created, but the difference per 4/5/6 people in a group according to the DMG is 1400 XP. Should i reduce the XP even further given there is only 3 of them? or does subtracting 1400 xp from the level N encounter seem...
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    Delaying Initiative.

    Well in PHB pg. 288 the rules state under delayed.. Losing a Delayed Turn: If you don’t take your delayed turn before your initiative comes up, you lose the delayed turn and your initiative remains where it was. i guess what i'm asking.. is if i should really wave the magic DM wand and allow...
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    Delaying Initiative.

    My players are questioning the rules for delaying your initiative, but not to avoid damage or harmful effects, but because some of their class types are better off going first fairly often. Example: Last game one of the players had no negative effects or condition on them whatsoever...
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    Dynamic weapon...

    When you change the weapon type, do you also change the hit die for that weapon? or can a player keep a full blade d12 damage and change it do a rapier? furthermore, wouldnt the player also have to polymorph the weapon into a weapon they were proficient with? (thus not making a superior weapon...
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    Superior Cover from Allies?

    superior cover i can see what you mean, and i suppose it would really be up to the DM. I'm a firm believer that anything the players do to stay out of harms way like what you have mentioned, my monsters should be able to do the same. I however can sense the large amount of complaints i would...
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    Mindflayer unconscience

    Re One Puget Sound... i so never read or noticed this errata... the mindflayer might fail... but i just thought i should tell you.... i love you. my players dont... haha.. but i do. lets hope this will save the encounter....
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    Mindflayer unconscience

    So this just happened.. and were all questioning...."is this fair?" or "correct" Rogue had Drow poison on weapon.. as well as feats that made the mindflayer have a neg 4 to saving throws. Since the mind flayer is elite, it has a natural +2. So The mindflayer fails its first saving throw...
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    Wall of Fire questions

    If you force movement using thunderwave or another similar ability through multiple of the squares do they take damage for each square? What if it goes through one part of the wall, exits, and enters another square for the same forced movement?
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    Teleport Campaign

    BTW, i'm the dm, i had one of my players post this here for me because i was at work and these forums are blocked at my job. very lame.. Well i've already talked to them about not getting their feelings hurt when the friends generate their stats. Everyone is fairly friendly, and even though...
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    Healing Outside of Combat

    oh wow.. how in the world did i miss that.
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    ... Bow Mastery.. for free?

    So why is it all the PHB epic feats of mastery are as follows... Axe Mastery Str 21, Con 17 Critical hit with axe melee attack roll of 19 or 20 Bludgeon Mastery Str 19, Con 19 Critical hit with bludgeoning melee attack roll of 19 or 20 Flail Mastery Str 19, Dex 19 Critical hit with...
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