• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Recent content by MadBlue

  1. MadBlue

    D&D 5E Everyday Heroes Review

    One thing to note is that there will be a Rules Compilation that features all the backgrounds, classes, game mechanics, etc., of all the Cinematic Adventures, without the adventures themselves, released later in the year. :)
  2. MadBlue

    Nominate your MOST ANTICIPATED RPG of 2023 [NOMINATIONS OVER]

    Everyday Heroes by Evil Genius Games and Tokyo Otherscape by Son of Oak Studio.
  3. MadBlue

    D&D 5E Fifth Age: A hard science fiction 5e conversion

    I'm coming up with a list of "official" and slang terms for the races, so "Nodes" would fit in. One of the ideas I have is of one of the Archons hiding out in a Hive and either being treated like a deity or being so enmeshed into the network that the residents are just assuming the voices...
  4. MadBlue

    D&D 5E Fifth Age: A hard science fiction 5e conversion

    I'm planning on running a campaign set in the solar system with no aliens or FTL but in the same general timeline. To fill the void as far as races go, I'm working on stats for Bioroids (in this sense, genetically engineered humanoids) and Uplifts (genetically enhanced animals) using your Custom...
  5. MadBlue

    D&D 5E Fifth Age: A hard science fiction 5e conversion

    These sheets are really nice, Dhemos. Your friend is quite talented. I like how everything that is essential is on one side. One thing, though, and I hope this doesn't come across as nit-picky, but Medkit and Robot Control Interface (RCI) are missing from the Proficiencies list (they're also...
  6. MadBlue

    D&D 5E Fifth Age: A hard science fiction 5e conversion

    Thanks for the reply. Level 10 seems fine. I like what you've done to balance the rules around that. I'll have to check out EL6, as I'm not familiar with that. I think I'm going to make up some pre-made level 4 characters to run a one-shot with my group to see what they think. Oh, regarding...
  7. MadBlue

    D&D 5E Fifth Age: A hard science fiction 5e conversion

    I really like this. Hard SF is my favorite genre of Science Fiction and I'm planning on adapting it for an alternate Transhuman Space-inspired game on non-D&D weekends. I was originally thinking of using Ultramodern 5E, but I really like how streamlined Fifth Age is. One thing I was wondering...
  8. MadBlue

    First house rule: Tieflings have small horns

    People always say this, but does anyone ever do it?
  9. MadBlue

    What Kind of Druids Do You Like?

    I picked animal/plant/nature/shaper/weather. Maybe with paths to emphasize shaping or spells. I think of the Druid as having more of a connection to the "natural" world than to other planes. I'd like to see an Elementalist class focusing on (Greek) elements, and a Shaman class focusing on...
  10. MadBlue

    Worlds and Monsters Art Gallery

    The art looks pretty good. My only complaint is the massive heads on the troll, spined devil and wyvern (which otherwise look pretty cool).
  11. MadBlue

    Spell-less Ranger confirmed by Mearls

    Paladins might very well be spell-less in 4e. Of course they'll still have a variety of smites and access to divine power, but that divine connection has always been part of what being a Paladin is about. I imagine one could make a non-supernatural "knight in shining armor" in 4e using the...
  12. MadBlue

    OK... that's just vulgar...

    I didn't see it at first. I thought people were talking about the eye, but that's just the little man in the boat. :heh:
  13. MadBlue

    True 20 - Is it really Simpler?

    I haven't started running anything in True20 yet, but I bought poker chips last week for that same purpose. :cool:
  14. MadBlue

    Failing to meet prestige class requirements

    The same way you temporarily lose the use of all the Feats in the Dodge Feat Chain (as per p87 of the PHB). The descriptions of individual PrCs give additional conditions in which you lose Special Abilities or are no longer qualified to gain levels in the PrC. IMHO, it makes sense for some...
  15. MadBlue

    Failing to meet prestige class requirements

    It depends on whether or not that part of the text is worded the same way in the 3.0 DMG. If it's different, IMHO that would imply that the original intent in 3.5 is that you don't lose PRC class abilities if you no longer meet the requirements. If it's the same, it's a bit more ambiguous. MadBlue
Top