Recent content by small pumpkin man

  1. small pumpkin man

    D&D 5E The New Fighter

    1)Spellcasters get spells, which, while noticeably less powerful than their 3.x versions(which I like), are still extremely useful out of combat. 2)Rogues get a bunch of extra crap (although less now than before). 3)skills themselves don't scale much as you level up. I would argue that all of...
  2. small pumpkin man

    Skills

    I agree in the sense that it completely doesn't fit with the rest of the 3.5 system. I'm not sure I agree about it fitting with M&M however. The fact that individual skills are too expensive makes them rarely taken (an intentional design choice), and the fact that it's capped by rank not your...
  3. small pumpkin man

    Skills

    It's awesome. Some details are off, but the heart is in exactly the right place. Yeah, this is the major issue, and is what people who actually like the system complain about. Essentially there are three large changes made that people who don't like the system complain about. 1)Merge a bunch...
  4. small pumpkin man

    Gaming Generation Gap

    I'm 26. I started playing around '01/'02 and I've never played 2e or earlier. I'm pretty sure I've read every author Gygax recommends in that dungeon article of his where he recommends books. The guys in my group who've been playing since they picked up Basic in '83/'84 haven't. (One guy's...
  5. small pumpkin man

    Clint Eastwood is Star Wars is Clint Eastwood (is Star Wars.)

    In the SAGA Threats book, there's a write up for "padawans". There was a slightly different picture of these characters from the movie. (not Yoda you doof) They were fifth level.
  6. small pumpkin man

    Successful DM NPCs: fact or fiction?

    Since our group currently switchs GMs around regularly, sometimes in the middle of a campaign, DMNPCs of the previous character type come up fairly regularly, and don't cause problems. A Previous DM did occasionally have them hanging around, and they were incredibly irritating, but that was more...
  7. small pumpkin man

    looking for fantasy adventure books recommendations

    I'm currently reading it too, it's quite interesting. Personally I couldn't get through Robin Hobb's "Soldier's Son" trilogy, I found it too depressing, significantly more so than than a Song of Ice and Fire, although I did enjoy the Assassin's Quest, Liveship Traders and Tawny Man books (even...
  8. small pumpkin man

    Warden question.

    Your DM needs to reread (or just read) p268 of the PHB.
  9. small pumpkin man

    SW Saga House Rules, what are yours?

    It's because of the whole using skills to attack defences, which (because they go up at different rates, and skills are so front loaded) is a silly rule, one I would consider the worst in SAGA. It's because a low level character who takes skill focus UTF & force trainingx2 as soon as possible...
  10. small pumpkin man

    It's official...

    If the Courts of the Fey don't come off as a cross between Fëanor and Nyarlthotep covered in glitter, it's possible you're doing it wrong.
  11. small pumpkin man

    Overpowered race?

    The thing is, at first level, or even most of heroic, Expertise is not the obvious best choice. If theory-crafting, it probably is the best, but not by some huge obvious amount. It's only at Paragon that it becomes "omg you have to take this", so everyone should take it at about 8th, so that...
  12. small pumpkin man

    Why Calculated XP is Important

    The xp system for every system after OD&D (or whenever they fazed out xp from treasure) has been awful, especially for a sandbox style game where the point is interacting with and exploring the world, not killing everything you see, it actually really annoyed me when my SAGA DM was handing out...
  13. small pumpkin man

    Using 3.X skill system in SWSE?

    Thing is I really like the SAGA skill system, I think it's much better, especially the whole "high level characters are competent at most things". I think it's what level based skill systems always should have been (The fact that C&C uses a similar system is part of the reason I think it's worth...
  14. small pumpkin man

    Star Wars - SAGA vs. Revised

    Most poisons are attacks vs fort, success generally means you're moved steps down the condition track. I don't remember rules for disease, but I would assume it would be like hunger/thirst, an endurance check, not an attack vs fort, and failure would move you a -1 persistent step down the...
  15. small pumpkin man

    Two Dozen Nasty DM Tricks

    The difference, I find, between good traps and bad traps only partly whether or not they give you a save, or how deadly they are, I find the larger part is whether or not it involves pixel-bitching. A while ago my old DM ran us through an old style dungeon full of horrors which had been sealed...
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