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Recent content by Technomancer

  1. Technomancer

    Help my find just the right game

    I was going to say Castles and Crusades too. I still will, with the caveat that it is fantasy, and you seem to want at least the option to get away from that genre. For you, I recommend the D6 system. It was used in the original Star Wars RPG from West End Games, but is now available (free)...
  2. Technomancer

    List of Fantasy Tabletop RPGs

    There are literally hundreds if not thousands of different games. You would be better off telling us what kind of things you'd like to see in a game (rules, setting, etc) and maybe someone can recommend a game that fits your needs. Some that I like are (these are all free)...
  3. Technomancer

    Post-Apocalyptic 'Mad-Max', which game to use?

    Atomic Highway is made to handle that, and it's free. Savage Worlds is also a good choice, as is the D6 System
  4. Technomancer

    Problem players

    It's not an issue between players, it's an issue between characters, if I understood correctly (referring to problem #2). The issue is that the problem player's PC is doing things IC that are problematic for the other PCs. It would totally be appropriate for the other PCs to respond to his IC...
  5. Technomancer

    Problem players

    Problem player 1: Next time he questions another PCs actions, tell him that the PC's player can play their own character. Simple as that; "So and so can play their own character". Tell him as soon as he does it. Problem player 2: Sounds like something that should be dealt with IC; the other...
  6. Technomancer

    Weather

    D6, roll once in morning and once in afternoon. Adjust as desired for the local climate and season 1-3 Clear 4 Overcast 5 Rain 6 Same as previous roll
  7. Technomancer

    Have a one-page RPG?

    Adventurer is the first game I ever "published" ("shared with the public" is probably more accurate). Looking back I think it's kind of rough, but I got a lot of positive feedback.
  8. Technomancer

    Advanced Fighting Fantasy ideas for SciFi

    In case I wasn't clear, my reason for bringing up the gamebooks is that they use the same basic rules as the RPG (although the RPG is expanded/more robust), and many of the gamebooks had additional genre-specific rules that could possibly be incorporated into the tabletop RPG.
  9. Technomancer

    Advanced Fighting Fantasy ideas for SciFi

    Not as far as the actual RPG, but several of the gamebooks on which the RPG is based were sci-fi. A few you might check out: Starship Traveler (my favorite of the sci-fi books) Space Assassin (this one was kind of goofy but could be mined for ideas) The Rings of Kether (outer space drug...
  10. Technomancer

    Suggestion for an RPG.

    I second this. My impression of HARP (and how I have described it to others) is that it is a Skill-based system disguised as a Class-based system.
  11. Technomancer

    Revised Poll - Pronoun Usage in D&D

    I like the use of "they" as a neutral, but another solution that should work for everyone is for each author to use their own gender (i.e. male authors use "he" and "him", female authors use "she" and "her")
  12. Technomancer

    Favorite D&D Retroclone?

    Beyond The Wall by Flatland Games, a relative newcomer to the OSR. It tries to emulate "young adult" (for lack of a better term) fantasy like the Earthsea or Prydain novels. A lot of it looks familiar, but two things that I really like about it are: 1. Lifepath Character Creation-a series of...
  13. Technomancer

    Non-Linear Wound System

    Not a published game but a homebrew system of mine, when you get hit you take 1 or more wounds (depending on how well you attack). Any time your wound total increases, you roll 1D6. If the number rolled is equal to or less than the number of wounds you have taken, you are dead. You have a...
  14. Technomancer

    Looking for a new RPG - Recommendations?

    If you're familiar with 3.5/Pathfinder and looking for something lighter, the obvious choice is Castles and Crusades. I see it as sort of a cross between 2E and 3E, with many of 3E's more streamlined mechanics and 2E's simpler design (especially WRT character creation). Here's a link to the...
  15. Technomancer

    Good/New Fantasy RPG's

    I have four suggestions: 1) and 2) "Fabled Lands" and "Advanced Fighting Fantasy". Both are based on choose your own adventure style gamebooks from the 80s and 90s, with their rules expanded and modified for tabletop play. Both use 2D6s, the former is roll over vs a difficulty number, the...
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