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D&D General DALL·E 3 does amazing D&D art

Ulfgeir

Hero
Where in the world is Luna Sandiego?

View attachment 336451View attachment 336452View attachment 336453View attachment 336454View attachment 336455View attachment 336456View attachment 336457

Helicopters lifting large objects requires knowledge of positioning, so of course the AI struggles.

View attachment 336462
I believe I need to track down all these plots, and steal them for some adventures for The Troubleshooters. ;)

Grumbles and complains suspended Bing-access*complains and grumbles*.
 

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Turgenev

Hero
I created these for my Ghosts of Saltmarsh campaign.

Drowned Ascetic
_77d85d86-2d74-42d0-853b-6732df49cbf0.jpg
Prompt: wet human zombie, has coral growing on it, dressed in tattered robes, fists wrapped in long ribbons of cloth, quick moving, karate jumping out of the water, dynamic pose, wide shot, high detail, digital painting

Drowned Assassin
_91888de6-d1df-499e-b05a-a71f75b7bcd7.jpg
Prompt
wet human zombie, has grotesque blue boils on its body, wearing a white marble mask, soaked leather armor, armed with a dagger, rising out of the water, dynamic pose, wide shot, high detail, digital painting

Drowned Blademaster
_8b549b7b-bfec-4ac4-b484-6c2fd4709965.jpg_3fbc2e15-c5d5-44a2-882f-7e878cf4960a.jpg
Prompt
: wet human zombie with a barnacle encrusted body, bloated grey eyes, starfish cling to its wispy beard, soaked D&D leather armor, armed with a rusted longsword, rising out of the water, dynamic pose, wide shot, high detail, digital painting

Drowned Master
_c29e61f1-2fbf-4a3b-976b-1f8f162f88c2.jpg
Prompt: wet and thick human zombie with a mass of tentacles as legs, barnacle skin, kelp hanging in strips, eyes glow ocean green, armed with a large longsword, hovering over a scattering of bones, submerged in water, dynamic pose, wide shot, high detail, digital painting
 


Turgenev

Hero
Part 1 of me trying to create a Xorn.

Prompt 1: heavy rocky body sitting on three powerful legs, three powerful arms with claws, large toothy maw on top of its head, one eye on each side of the body, D&D cave background, dynamic pose, wide camera angle, high detail, digital painting. This produced the following results...
_3aaf2880-1847-4302-b9f4-16b1742f8282.jpg_32477740-e3bb-430a-8409-e2a818303846.jpg_cfde91f5-86c8-4c8f-b6ca-93b341fe3935.jpg_b61d00df-e743-4732-b76d-0bf90cfa7e4e.jpg
Nope, that's not what I'm looking for so I switch up the prompt.

Prompt 2: heavy rocky barrel-like body on three tripod legs, one powerful arm with claws per side, large toothy maw on the top, one eye on each side of the body, D&D cave background, dynamic pose, wide camera angle, high detail, digital painting. The AI gives me this...
_e2f2f5c0-6090-42e8-ab41-55be72c51ee1.jpg_8fb2b331-d7b9-4443-a632-8fcf253f83f6.jpg_0b55174d-ddec-45db-8f63-6df87d834ebb.jpg_cb781ff7-cb12-47a6-b3bf-062364cd8320.jpg
Nope, still not what I'm looking for. Let's switch up the prompt again.

Prompt 3: heavy tripod rocky barrel-like body on three legs, one powerful arm with claws per side, large toothy maw on the top, one eye on each side of the body, D&D cave background, dynamic pose, wide camera angle, high detail, digital painting
_27a210e8-8854-4114-a820-d5f5227ea107.jpg_8da12717-7082-423f-97b1-a18641a5814c.jpg_7a72ae11-fafa-4042-8cc5-cfbf120fa55a.jpg_c116a678-0753-4139-b1d5-c81a3546d538.jpg
Nope. Some interesting images but no Xorn. Let's try a different prompt.

Prompt 4: heavy tripod rocky body on three legs, one powerful arm with claws per side, large toothy maw on the top, one eye, D&D cave background, dynamic pose, wide camera angle, high detail, digital painting
_20e98c3f-42ad-42ed-8d20-ad6925c7dbdc.jpg_8f6f1836-5f79-4756-b611-4d022fcfbd3c.jpg_c33c5bf8-2d56-4a29-ad2e-d1dc2d0f1100.jpg_6e298f14-57b1-46d7-b9c7-8177ddd50173.jpg
Nope, still not right.

To be continued... ;)
 

Turgenev

Hero
Part 2 of creating a Xorn.

Prompt 5: heavy tripod rocky body on three legs, three powerful arm with claws, large toothy maw on the cranium, a single red eye, D&D cave background, dynamic pose, wide camera angle, high detail, digital painting
_43f72bbe-5211-4a44-8bb2-14caf1f95051.jpg_c33c5bf8-2d56-4a29-ad2e-d1dc2d0f1100.jpg_51e98805-83b2-4af7-b700-e954beb26dc6.jpg_2bc92048-6517-4753-bab0-67b4424706ee.jpg
Nope, still not correct. Some of these images are pretty cool but not Xorn-like.

Prompt 6: three legs, three clawed arms, single red eye, roundish body, large open toothy maw on top of body, stone-like skin, high detail, digital painting
_51a8e6a5-5f99-47a8-988b-d841dab61f7d.jpg_79af7ea8-6cb7-450f-84bd-ffb2e802cd17.jpg_5315afbf-2aab-41a7-8608-6ba200d5076d.jpg_d537fb1c-a04c-4ce0-8074-abbb3049fcbe.jpg_53a9b5f4-6e2a-4f14-80a0-e39118ddacfe.jpg_0558d336-bbdd-4aaa-820e-9479373c28f6.jpg_e14e66c3-acbf-4682-b120-d25589231860.jpg_02b60849-4f61-49f6-b4d9-9899151d1958.jpg_848eeec9-9c0b-431f-8007-08ccb4e2a712.jpg_c4273f49-796c-442f-a19d-05cdf53ab6ea.jpg_71471ee5-98ce-4e5c-b5f1-85de0caf60ec.jpg_e8ea7883-0328-4331-97cf-4bd8e4b33dc4.jpg
Some of these could work in a pinch but haven't got the classic Xorn appearance (yet).

Prompt 7: three legs, three clawed arms, single red eye, barrel-shaped body, large open toothy maw on top of body, stone-like skin, high detail, digital painting
_e1935ef3-2108-4e46-943f-4b02c1c704d2.jpg_21a5d98f-cd3c-4e97-9d57-337614791c7a.jpg_85d43f5a-d6d2-4f91-bab6-ded2f3a6b0c0.jpg_11b9b29f-2965-47c5-a9f7-ce7e79e34902.jpg_b52cf885-5477-4e8f-b050-0f88e36bb29e.jpg_85f9d0c1-2cc2-49d5-9f41-3da542bc0323.jpg_293e9e07-6497-4f40-b04f-c7e8186d18b1.jpg_435ee104-0402-4896-a0c7-ba2e64748818.jpg
The last couple attempts have been getting closer. Perhaps I have to wait until the AI can count properly (ask for three legs and get two or four or six). ;)
 

Turgenev

Hero
A Claymation D&D Rogue

Prompt: D&D rogue male with hooded cloak, black and green leather armor, regal features, thin face, long nose, full body pose, claymation
_17a63e46-423e-4ff9-bc80-3d741f6ae57b.jpg_58fb2a7c-7147-4fb0-a8bd-1487e357685c.jpg_b9f26fe2-b60d-40cb-9cdf-9276f50f1a3f.jpg_d5cd9291-74c8-46df-ac7b-47e60207c902.jpg_7428aed6-d7c2-4229-bb5d-aa3f756f14bb.jpg_1e61aeac-2496-4632-beba-6088f0489ecb.jpg

So if I take the same prompt and swap out 'claymation' for 'soft water color painting' and I get this...
_07a92efb-9dca-4e5f-9984-1ea972b35455.jpg_792b342c-a148-4165-9e19-d0478073b0ef.jpg_0c09dbbb-e7dd-4f9a-b3e6-9b2761e9c012.jpg_31edc116-5a0e-41d5-a79f-a0fd289ad024.jpg

And here's the same prompt but with the 'pixar animation style' tag. Looks very similar to the claymation style with the exception of the faces (they look very Pixar to me).
_19138e94-1db5-4c02-b87e-dcb5192135df.jpg_1da30b37-2d21-4e1a-9e8f-eb9b666c9669.jpg_597d8510-9176-46b7-8d4b-2d2c588a1af9.jpg_a69d2565-b6cd-49ab-b79e-5d67b5b7edeb.jpg
 


Kannik

Hero
For fun I’ve been creating some illustrations of characters from a dormant campaign from a gaggle of years ago. It took place in a large city ruled in an iron fist by a theocracy. Magic was rare, or at least it was harshly prosecuted punishable by death, and so any who possessed such gifts kept them secret. As characters we all began in the Stink (the tannery district), the lowest of the lowly slums within the city walls.

This first character was my main character of the campaign, Katya Halvers. She, and her brother, another of the PCs, were originally born in the more affluent areas of the city but now they found themselves here in the Stink. To make a multi-page character backstory short, through some events she is hoodwinked, ends up indentured at the arena, becomes a warrior who uses a glaive/guan dao and effectively dances through combat. She manages to buy temporary freedom from the fighting pits, and the campaign begins. (Katya was built as a hybrid Ranger/Tempest Fighter.)

Trying to get the AI to draw a glaive, or halberd, or guan dao… forget it. :p So I went with a ‘heavy spear’ with the intent to photoshop in a guan dao blade. I probably generated 30+ sets in pursuit of great images.

This one here is pretty much perfect in every way – the expression, the hair (albeit a slight bit short), the stance, and the way the weapon is held:

ai katya fight_4f1078a5-f7a3-4451-9766-33159f56a960.jpg


This one’s pretty good; I’d edit out the quiver (not sure why the AI added it that came from) and the hand position isn’t bad for bringing in a guan dao:

ai katya fight_7e250687-b40d-481a-9d84-cddee3c3b4d1.jpg
These two are alright, and I love the extra, extra long hair:

ai katya fight_1ddf27dd-9bdf-4020-b065-b8796bf20d7c.jpgai katya fight_705431c8-c72b-482b-af4e-ae6923ffcc79.jpg

And this one’s fun for the way the weapon goes off the drawing, under the pen, and onto the table:

ai katya fight_7150dc9d-bfd1-4ab0-8cda-a041c37036da.jpg

I like the armour on this one:

ai katya pose_3c032398-7477-4f5a-a1d1-e00554f4f082.jpg

And the character sheet notebook design is cool on this one:

ai katya pose_20825c0a-acaf-4496-bee7-931c5452565d.jpg


One funny thing was the number of results that came in with elf ears, though my prompt specifically called out as human! I tweaked the prompt as I created, but here’s where it ended up near the end:

Katya Halvers is a teenage human in a D&D world. She has lightly native american features and long black hair tied in a very long ponytail. Her expression is focused. She wears dark green heavy armor and leather boots. She is a fighter, wielding a heavy spear. full body action shot. rough concept sketch art.
 



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