• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

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    Wizards summer 2010 Catalog is here, Castle Ravenloft

    Darn, no Arcane Power 2, no Divine Power 2, or Psionic Power.
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    Classes and Roles: supply and demand

    Interesting thread. I DM two groups, I've included deceased and departed characters in the calculation. Overall I feel that strikers are over designed, i.e. to good, or that the other classes, controller in particular, just weren't conceived as well as the rest. I wish the different roles had...
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    Swamp based Modules

    I'm putting my players through this swamp based adventure: Dungeon Crawl Classics It's 3.5 but I've been converting it to 4.0 and we're having a lot of fun.
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    Advanced Player's Guide questions

    So I just ordered my copy. Can’t wait for its arrival, druid and barbarian like characters are sorely missed by me and I look forward to the spellbinder. Ari, can you tell us about any other 4th edition projects you have in the works?
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    Advanced Player's Guide questions

    Hmmm, items for Martial Artists and Troubadours. Seems like a good opportunity for a web enhancement download...
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    I've got one player for AD&D!

    Cats are good people, my cat does the same thing with my D&D books.
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    4E DCC Covers?

    I like the 1e versions better but the new covers are growing on me, but what I really like is the inside; good entertaining adventures.
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    Including races and classes - making a decision I won't regret

    I like your house rules. I took sunrods down a notch in my campaign as well; there is just something much more evocative about exploring a musty dungeon with flickering torchlight or a trusty lantern that just isn't there with a magic glow stick. Also I may consider using your rule for bastard...
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    DCC Adventure Path?

    I don’t own it but have heard good things about Castle Whiterock, looks like gets a group of adventures from levels 1 to 15. I'm putting my players through saga of the dragon cult right now and having fun, its four DCC modules with some additional content included connecting the adventures...
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    The fate of the Advanced Player's Guide

    I hope things go well with the dialogue you're having with Wizards. I was looking forward to Necromancer's Iron Tower adventure path and Tome of Horrors almost as much as I was the advanced players guide.
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    Literary (and other) settings wishlist

    Wow, I read these when I was a kid and loved them. The one I remember most involved a fire wizard and boy with a magic sword fighting the machinations of the evil ice wizard Surt. As you said, Norse pulp fantasy, but would make a fun RGP setting.
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    Literary (and other) settings wishlist

    It might already have been done, but I'd like to see Jack Vance Dying Earth as a 4th edition setting. Also, I've always wondered what Steven R. Donaldson's "The Land" would be like as a RGP setting. I'm not sure it would work, but I'd like to see a treatment of it. Others of note: As to Clark...
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    If H1 = Keep on the Borderlands, H2 & H3 = ?

    Yeah, Castle Amber was such an interesting module. A host of fun and interesting NPC’s, outright strange encounters that on the surface were incoherent and disparate yet somehow managed to tie together in a narrative that ultimately made sense in a fun and twisted way. I don’t know any...
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    If H1 = Keep on the Borderlands, H2 & H3 = ?

    Yeah, I’m very happy with H1, H2, and looking forward to H3 as well. I appreciate the nod to the classic old modules. If that trend is going to continue I’d like to see the same treatment given to the old Tom Moldvay modules (Lost City, Castle Amber, and Isle of Dread).
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    The Psion

    One other thing, psionics is listed as a class skill, I'm curious what that skill would entail?
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    The Psion

    Nice! I only read up to the 2nd level utility powers and gave a quick scan through the rest after that, but I liked what is there. The only thing that stood out as missing is the psion multi-class feat. I wish I had a player who played psion's, I'd definitely let them play test this and if I...
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    Best D&D Adventures

    1. Castel Amber 2. White Plume Mountain 3. The Lost City 4. The Isle of Dread 5. Keep on the Borderlands Honorable mention Night's Dark Terror
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    Excel spreadsheet

    This is nothing fancy, and still very much a work in progress but I find these xls sheets useful.
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    Should the Greatsword be d12?

    I like Anthony Jackson's suggestion--a small nerf to the bastard sword, that or we need a d11 for the greatsword.
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    Has the magic gone?

    Don't get me wrong, I do really like the new system (DM'ing it anyway) and in many ways am glad that the character options are as limited as they are for now...gives us time to master the system before it gets bloated and unwieldy. I also like balanced PC's and hope hope hope that balance...
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