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    Steve Jackson Games Announces 2024 Release Schedule

    Four words: GURPS Cinematic Core Rulebook
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    D&D 5E Should D&D 5E be GURPS D&D?

    While I have no doubt that WOTC will keep the actual release format a secret until the last possible moment I very much hope that the Branding & Marketing people are working just as hard on 5E as the designers are. IMHO WOTC totally screwed the pooch on 4th in regards to rolling out new...
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    D&D 5E Should D&D 5E be GURPS D&D?

    Ok, sure, just to clarify, I'm not advocating the one-book core here. I just mentioned it because that's what got my D&DN as GURPS model idea going. I'm fine with a 3/5/20 book core if need be. Well, maybe not 20. Although there is a polyhedral elegance to that idea. Dave
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    D&D 5E Should D&D 5E be GURPS D&D?

    I started thinking about this after the 'One Core Book' thread popped up, and found myself REALLY liking it. The concept of having a solid, well designed, supported core set of rules that is the backbone of your brand. Be it set in Poland, Greyhawk, FR, whatevs. It's the default setting that...
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    Caves of Chaos/Core - Do They Support The Three Tiers?

    I changed the title of the thread to draw more responses but don't believe it conflicts with the poll question as worded. If anyone thinks it does I can change the wording on that too, right? The good news is that so far 3/4's of us seem to think the new rules DO allow us to play D&D how we...
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    Caves of Chaos/Core - Do They Support The Three Tiers?

    Thanks howandwhy99, Yora, and clevernickname. From the lack of responses despite quite a few views on this thread it seems we are in the minority regarding what we consider to be the most important part of the playtest. Mainly, do the rules adequately support the Three Tiers in the sample...
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    Caves of Chaos/Core - Do They Support The Three Tiers?

    Not according to the opening paragraphs of The Caves of Chaos. They do want our feedback on this very question and so probably feel that it is answerable by the adventure, provided ruleset, and pregens. Allow me to amplify by paraphrasing specific suggested playing styles: - Hack & Slash...
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    Caves of Chaos/Core - Do They Support The Three Tiers?

    I haven't seen this come up on the forum explicitly but my bad if it has. I don't want to cut-and-paste from the adventure so I'll paraphrase from the big highlighted text box on Page 2 of the PDF with the title "What is this Adventure Testing?" Caves of Chaos is playtesting how well the core...
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    My Homebrew ISN'T core (and neither is yours)

    Chew on this - How I choose to run D&D games of any edition at my table is my right as DM. Period. Guess what? Same applies to your table also. Chipmunk PC's who are Beggar Class and fight crime in the flying city of Here-Not-There? We don't roll dice because we don't like the randomization...
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    D&D 5E Does D&D Next need a Core Setting?

    I think it absolutely does need a default setting but not in the expected manner. Somewhere upthread someone suggested adding a 4th core book to the traditional trio of PH, DMG, MM. Call it the Campaign Book (CB.) This is a brilliant idea. I play 4th Ed and I enjoyed it but it's approach to...
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    The Paradigm of Pillars

    This. We bitch at WOTC when the design process isn't transparent but then we bitch even more when they show us how professional designers make games.
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    D&D blog 04/04/12

    Actually it makes perfect sense - as I outlined in another thread it's actually essential (pun intended) that WOTC lock down the kind of adventures they want to present to 5e gamers. Especially if it involves evening-out the play action across all 3 Pillars (Combat, Exploration, Interaction)...
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    April 3rd, Rule of 3

    I just woke up so be kind and this is totally off the top of my caffeine deprived head but what if there was a XP price to be paid for non-magical healing and more widely a way to spend XP's in-game and not simply hoard like like Dragons until you accumulate enough to level-up. Thoughts? Dave
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    The self-contained level

    I want this on a T-Shirt NOW! Dave
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    The One Hour D&D Game

    Incenjucar, I simply don't care enough or have the time to respond on a point by point basis to someone who picks apart every single sentence I may write but I do appreciate that you took the time to read through my post and give heartfelt feedback on it! Obviously we can only guess at what...
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    The One Hour D&D Game

    It seems to me that a lot of you are concerned that DNDN will lose a certain amount of it's complexity in regards to combat tactics & resolution and character creation (and possibly character advancement choices) with nothing to show for it in return due to the (largely assumed) limitations of...
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    The One Hour D&D Game

    I will continue to harp on this point until it sinks in to everyone on the forum. I don't mean to come across as a jackass but this blindingly obvious concept seems to have passed quite a few of you by. Instead of stringing Encounters (that were predominately but not exclusively of the combat...
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    The One Hour D&D Game

    Actually, I don't think that is an accurate assessment at all. 4e is ENTIRELY designed and built around the conceit that the (primarily combat) Encounter is the single most important element of the game. EVERYTHING else in the rules from character design to gameplay and adventure/campaign...
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    The One Hour D&D Game

    I really just think this is a wording issue - and I agree that they can come up with a better term for what they are hoping to achieve. But, as I understand it, what they mean by 'Adventure' is NOT a complete campaign or even, say, a complete old-school 'module' but a building block, a design...
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    The One Hour D&D Game

    BINGO! My interpretation of what Mearls is saying here is that whereas the Encounter (usually combat in 4e but maybe a skill-challenge or NPC encounter) was the previous focus design point, the Adventure will replace this vision. Just like 4e play was a string of Encounters linked together to...
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