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    True20 / Blue Rose PbP Whose up for it?!

    Recently my girlfriend showed an interest in trying out Green Ronin Publishing's original Tabletop Adventure RPG, Blue Rose. Blue Rose won the Ennie Silver Award back in 2005 for best new ruleset. Blue Rose was hailed for its rules-light stripped down version of the d20 system, which Green Ronin...
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    D&D 5E Next Playtest - How?

    So I signed up on WotC for the Next Playtest. And I know it's scheduled for sometime in May (15th if I'm not mistaken?) - but how does this happen? I know they said it would be available for you "at home so your regular group can test it" but what, are they going to ship us it free of charge...
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    Weremouse Race Template Creation

    So one of my players is starting his own Eberron campaign soon and someone who is playing in it wants to be a weremouse. I'm looking for suggestions on how to create this homebrew race and how it would work mechanically in the game. Some of my initial thoughts were that instead of him turning...
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    Fantastic Features to Spice up a Chase

    Recently listening to a podcast on critical hits about skill challenges, I was given a lightbulb above my head when I heard the interviewee mention an example of a boring skill challenge - crossing a rickety bridge, vs. its more fantastical counterpart - same said bridge is on fire and thePCs...
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    Trouble With Encaging Spirits (Seeker)

    I'm sure one of you expert D&D players can answer this in a jiffy, but its been giving me real trouble and totally thwarting the monsters I've been throwing at my group. (Well, not totally, but it sure is annoying!) Mari, the Eladrin Seeker in the group, uses encaging spirits, a minor at-will...
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    Regarding Knowledge Checks

    When making decisions for which skill to apply to an on-the-fly knowledge check, I have some difficulties coming up with which skill rolls to ask my players for. :hmm: It seems strange to me that there is Arcane power, Divine power, Psionic power, etc... relating to magical powers and the like...
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    DM tactics to keep players from losing interest?

    Help! I'm running an online 4E game and we are approaching our 4th session this Sunday. Three out of the 6 players have been at every session and seem interested, while the other two have missed at least one session and aren't as interested. :-S What can I do to pull them back in? :hmm: I've...
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