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  1. DoublePayBack

    Fire! (Dunamin judging)

    Galinndan thanks Callen for his generosity, "I greatly appreciate your offer to share your arcane knowledge with me. I would gladly return the favor as well and would share any knowledge I may have of rituals with you." Gallindan holds out his ritual book for Callen to see and asks to see his...
  2. DoublePayBack

    Fire! (Dunamin judging)

    Galinndan thanks Mayor Brunt for the generous reward and begins to make his way through the crowd. He sees Callen and offers him 50gp for his share of the 1 platinum piece. "If you feel this is an acceptable share for the platinum piece I would very much like to keep it as a souvenir of our...
  3. DoublePayBack

    Fire! (Dunamin judging)

    Sorry I was gone for so long. Vacation was good and I didn't want to come back. Had to eventually I guess. It doesn't look like I missed too much. Seeing that the gnome has been defeated, Galinndan wanders back through the theater. He begins looking around some of the rooms back stage and...
  4. DoublePayBack

    Fire! (Dunamin judging)

    I will be going on vacation and will not have access to a computer from July 4th - July 8th. I wanted to give everyone a heads up, so you can skip my turn or perform an action for me. Anyone who wants to take a turn for me anytime between the 4th - 8th please feel free. I should be able to...
  5. DoublePayBack

    Fire! (Dunamin judging)

    Galinndan moves forward to help Callen and fires another missle at the beetle directly in front of him which strikes the beetle dead on. Minor: None Move: Start at E14 and move to square G19. Standard: Magic Missile vs. Ref targeting Beetle in square J20. (1d20+4=19, 2d4+4=9) = hit for 9...
  6. DoublePayBack

    Fire! (Dunamin judging)

    Galinndan continues his sprint towards the stage door. He rounds the corner and sees Callen squaring off with another fire beetle. He launches another magic missile at the beetle, but with Callen in the way it is too difficult for Galinndan to get a clean shot and the missile goes sailing over...
  7. DoublePayBack

    Fire! (Dunamin judging)

    Galinndan looks to his left and sees an imp hovering close by. He thrusts his left hand out at the creature and shouts, "die you tiny winged demon!", as he lets loose yet another magic missile. The missile strikes the imp who lets out a high pitched shriek as the forceful blast slams into its...
  8. DoublePayBack

    Fire! (Dunamin judging)

    Galinndan is still a little shaken by the illusionary flames, but seeing Callen walk through the flames unscathed enables him to muster enough courage to move on toward the arsonist. Galinndan manages to position himself near the base of the stair leading to the stage when he catches a glimpse...
  9. DoublePayBack

    Fire! (Dunamin judging)

    I am just waiting to go until Callen and Goeth take their turns. If they don't post by tomorrow I will just go.
  10. DoublePayBack

    Fire! (Dunamin judging)

    I missed a few things on my turn. I meant O10, not P10 for the phantom chasm target square. I was looking at the labels, not the icons and was 1 square off. I also forgot to add +3 to my damage roll and +1 to my hit roll due to Kama'zer's tactical presence when I used my AP. Also, the...
  11. DoublePayBack

    Fire! (Dunamin judging)

    Since Goeth's move doesn't impact mine because of the location I am going to post now while I have time Galinndan opens the door to the south and races into the room. As he moves past the organ the 3 fire beetles, who are still recovering from the torching Callen gave to them, come into view...
  12. DoublePayBack

    Fire! (Dunamin judging)

    This post was a mis-fire. I was making a stat block in advance of my move because I didn't have one already. I accidently fat fingered the enter key and posted it by accident. Sorry. Galindan Rithkan - Male Eladrin Wizard 1 Passive Perception: +1, Passive Insight: +1 Init: +3, Speed: 6, AP: 1...
  13. DoublePayBack

    Fire! (Dunamin judging)

    Sounds good to me as well.
  14. DoublePayBack

    Fire! (Dunamin judging)

    Since this is my first play-by-post battle I have a newcomer question.... How would you like the rounds to commence? Do you want us to post our turns and then you will execute them in the initiative order, or do you want us to wait to post until our initiative turn comes up? I am assuming it...
  15. DoublePayBack

    Fire! (Dunamin judging)

    I am not sure going into a relatively small enclosed building is a whole lot better, but you raise a good point about not wanting to be up high when the building starts burning. Maybe I will stay on the ground. Galinndan rushes up to the theater and comes to a stop at V12. He looks around at...
  16. DoublePayBack

    Fire! (Dunamin judging)

    I like the idea of starting at U12, but instead of attacking from the door I was thinking of something a bit higher. If Solitaire and I can get on the roof of the NE building, then we have some great shots with ranged attacks. I could easily make it up there using Fey Step. What are your...
  17. DoublePayBack

    Fire! (Dunamin judging)

    As we are running up I am assuming we can get a view of the building to the right of the door located at U12. What does the pitch of the roof of the building look like? Is it steep? Is the peak of the roof 20 feet tall, or the edges of the roof 20 feet tall? In other words, could someone...
  18. DoublePayBack

    Fire! (Dunamin judging)

    Galinndan, disappointed with losing the tracks of the unknown creature, turns back around and returns to the brigade. He continues to help extinguish the remaining small fires still burning in the buildings.
  19. DoublePayBack

    Fire! (Dunamin judging)

    Nature check to see if Galinndan can recognize tracks (1d20+7=11) Ouch.... tough roll! Galinndan pauses for a brief moment when he spies the footprints. He is having trouble remembering where he had seen tracks like those in the past. Being extremely intrigued by the recently discovered...
  20. DoublePayBack

    Fire! (Dunamin judging)

    Noticing that the Goeth and the others are dealing with the looters, Galinndan focuses on helping with the blaze. Again he grabs his wand and begins waving it above his head and summons the giant ghostlike hand. The hand begins to scoop buckets of the fresh earth, raise them into the air above...
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