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    Effects and conditions stack

    I have a question here. If a player gets to suffer from two of the same conditions, like two dazes from different sources, do they stack? Does he have to save from both? And if they don't stack and he suffers from a "slow save ends" and a "slow till the end of turn", which stays?
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    Magic Items that increase AC and Defenses?

    If I have diferent itens that give bonuses to the same kind of defense, do they stack?
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    Fighting High level monsters/ Deities

    And I would make the stupid player that gave the idea "oh lets try to beat Tiamat Level 35 solo brute down" roll every single dice from the 1000d10's and add it up one by one.
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    Are monster defenses too high?

    2 defenders and 2 leaders is all that you need.
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    Fighting High level monsters/ Deities

    Sorry, 1 square represents 5 feet ( i did the math for 3 feet). So It would be 5x85 425 Feet height. And I am sure that each 10 feet you get 1d10, So 42d10, correct me if I am wrong.
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    Are monster defenses too high?

    Astral Seal, Cleric At-will. If you have a well-built leader you can use up to 4 encouter powers to buff and you get up to 4 daily powers. In epic levels your encounters can be replenished and some dailies can be restored. A group with at least two leaders wont have problems to hit.
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    What is considered a Hit?

    actually i just read the first page
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    Slicing throats?

    When things like this are meant to happen, is up to your DM allows it happen. If the Rogue is willing to cut the sentinel's throat and if this would be fun for the game, the DM just need to describe the scene and allow him to cut the throat. It's like a CG or animation in a computer game, it...
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    What is considered a Hit?

    WHOA, that reponse will change the course of everything. Thanks, may you be rewarded forever for clarifying things for me.
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    Are monster defenses too high?

    I disagree, my fellow soldier, you are getting only attacks vs AC. Most of caster's attack are against reflexes or will. And most important, at higher levels there are a lot more in-game conditions that can give you a lot more hit power, like attack bonuses, defenses debuffs and other...
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    Fighting High level monsters/ Deities

    The correct damage for 85 squares would be 25d10. So i would deal 25d10 from dropping from 85 sq height +25d10 from a suicide attack from the skies in a form of Tiamat body slam.
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    Are monster defenses too high?

    IMO, yes it is.
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    Non-AC Defenses

    Usually your race and class are intended to boost some defenses and suck at others. If you have +0 from attribute bonus and no bonuses from classes, your math will simply be 10+ half level and you will be easy target for such spells. If monsters can hit a rogue's fortitude it will, because...
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    Are monster defenses too high?

    My defender has 25 AC at level 7 and he is pretty hard to hit, a regular monster at level 9 has +15 to-hit. If your group know what they are doing, encounters become pretty easy.
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    Are monster defenses too high?

    In early levels (heroic tier) you should be able to hit with a 10, easier in some specials conditions like flank, attack boosts or defense penalties, wich makes you, in most of the combat, hit with a regular 7-8. Our rogue had 12 to-hit with at-will powers at level 3, in some encounters he...
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    Resplendent Circlet: How does it's CA granting power work?

    "Unless otherwise noted, a power is instantaneous and has no lasting effect." PHB 278 Unless your ally can attack on your turn, it does not last. Wait for the errata, probably it lasts untill the end or start of your next turn, and it grants against only one enemy, chosen at the moment the...
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    Fighting High level monsters/ Deities

    I would deal 8d10 damage and then another 8d10 damage to both creatures. But i guess you can only move half your speed with a grabbed creature. Anyway, if I were Tiamat I would fly like 10,000 feet, drop the grabbed creature and go home.
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    2 q's

    1) I am not sure about that 2) DAZED: "You can take either a standard action, a move action, or a minor action on your turn (you can also take free actions). You can’t take immediate actions or opportunity actions." (PHB 277)
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    What is considered a Hit?

    That works for me. Your hp does indicate your will to fight. In terms of real world, if you hit any normal human (mob level 1) with a max sword damage you would kill him. But as a tough human fighter with an armor, you can take the same lethal damage tons of time and do not die. Does that mean...
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    Tactical Warlord Build INT discussion

    I play a tactical warlord tiefling, and he is getting pretty imba. It is not the usual build for warlord since my STR is low, but this build has other purposes then dealing damage or even hitting. I started out with 14 STR 17 INT and 13 CHA that turns out to be 19 INT and 15 CHA because of the...
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