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    Homebrew Crafting Rules

    There was a post a little while back about one's favorite homebrew content, and in the post someone linked to a wiki that had a great crafting/non combat system. I thought it was great, but I failed to save the link. Anyone have any idea what I'm talking about?
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    Goblin Smash!

    Keep in mind, friend hurt, hulk mad currently only targets one enemy. You only get one immediate reaction per round.
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    Spirit Companions (and other Power Effects) outside of combats

    I don't think RAW that there is any problem keeping your companions around like that. In fact, there is a degree to which power usage outside of combat is preferred. There are some powers for skill checks (which have few obvious in battle advantages) and there are a number of sections in the...
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    Warlock: A Fix

    Honestly, I houseruled eldritch blast as an additional at will so long ago, I forgot that they didn't just work that way. I agree wholeheartedly that they should be able to choose 2 other at wills. It gives humans 4 at-wills, but one is a ranged basic (it's longbow damage without the high crit...
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    APS - Primal Cleric

    I'm not sure you're not putting too much effort in for a power source swap. I agree that power sources should be at least somewhat fluid for character concept. However, the beauty of 4th Edition is that flavor text is often just a suggestion. It would not be terribly difficult to change one...
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    Fighter Question

    There isn't a solid reason that we don't have any ranged defenders yet. I don't think ranged combat is entirely out of the question. However, as has been stated, this is nothing multiclassing couldn't fix. Just because they aren't in melee anymore doesn't mean they're not marked.
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