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Converting Monsters from D&D Official Video Games

dhaga

First Post
I was feeling particulary proactive.

Type: Medium Ooze
Hit Dice: 6d10 + 30 (63 hp)
Initiative: -5
Speed: 30 ft.
Armor Class: poor
Base Attack/Grapple: +x / +x
Attack should they have a slam?
Full Attack:
Space/Reach: 5 ft / 5 ft
Special Attacks: Acid, Engulf, Tangle
Special Qualities: DR 10/slashing, Immune to Fire, Immune to Acid
Saves: Fort +7, Ref -3, Will +2
Abilities: Str 18, Dex 1, Con 20, Int -, Wis 10, Cha 10
Skills:
Feats:
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Environment: Mud Flats and Underground
Organization: Solitary or 1-3
Challenge Rating: x
Treasure: None
Alignment: Neutral
Advancement: 7-8 HD (Medium), 9-10 HD (Large)

Tangle (Ex): works like a tanglefoot bag

Engulf (Ex): will borrow from gelatinous cube
 
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Shade

Monster Junkie
Combat: When Tyrian slimes attack, they envelop their prey and dissolve it. A Tyrian slime has two types of secretions. The first is a fast-drying, sticky substance that entangles iits prey into motionlessness. This secretion is the slime’s usual first attack. The spraying of this secretion acts like a web spell but affects one target rather than an area. The victim must make a saving throw versus breath weapon. A successful save indicates that the victim has dodged the spray, while failure indicates that the victim is entangled and cannot move.

The tanglefoot bag basically just causes the entangled condition.

How about...

Entangling Spray (Ex): A Tyrian slime can secrete a fast-drying, sticky substance and spray it at a single target within X feet. The victim must succeed on a DC X Reflex save or become entangled. The creature can break free and move half its normal speed by using a full-round action to make a DC X Strength check or a DC X Escape Artist check. The save and check DCs are Constitution-based.
 




freyar

Extradimensional Explorer
Shade said:
Range for entangling spray? 20 feet?

Organization: Solitary or x (1-3)

Challenge Rating: ?

Sounds good.

Puddle?

CR is tough, since this is kind of like the rust monster. It's not very hard to kill, except the darned acid means that you don't want to get up in melee with it. CR4-5?
 



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