Hunters needed in the Western Heartlands (OOC Thread)

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A series of vicious attacks around the small town of Aulbesmil has prompted the constable to send for outsiders to help rid her of the problem. Who will come to the town's aide and what will they find when they do?

While I know many months ago I had to step away due to poor time management on my part, as well as other RL issues, things have settled back down and I would like to try my hand once more at DMing a game.

Also I am not overly picky on what region you start off with, but the group will be meeting in Daggerford before moving to Aulbesmil.

1st lvl
28 pt buy
Max gold for starting equipment by class
Regional Equipment for is used
One regional Feat free in addition to regular 1st lvl feat(s)
Four ranks for free to place in a craft or profession skill of your choosing.
Races allowed: All core and open to other ideas.
Classes: All core and open to other sources. Psionics will not be used.

Accepted Players:

Majin: Shadowleaf the Ranger
Hero4Hire: Ulrich the Wanderer
Xmanii: Khondar
Industrygothica: Riley VonLarich
Hippocrachus: Albion Nodelkiir
 
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Yo Barsallas the Barbarian here, depending on if I can bring a cleric or shaman I might have to rewrite my background and the fact that at level 6 I was going to be a devoted defender as a prestige. Oh and a quick question, 28 point buy is where all stats are 8 and you chose what you level by the point system? Haven't tried it before but I'm willing to give it a shot...(glanced at the system looking for a campaign) Also if you want to know about my buddy's and/or my history let me know, I'll gladly post it for you.

-P.S.- I can post often and I know the druid/shaman, whichever you will allow if any, in real life and can keep up daily if needed.

-Many great adventures lie ahead, it's up to you to make them so.-
 


Ill be a barbarian, ill make a char soon, also as far as posting goes i can post at least once a day week round.

How much starting gold? And just to be sure this FR realms right?
 
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Here's my submission...

Chan Altharaz
Male Human Paladin 1
Lawful Good
Representing burnout02urza


Strength 10 (+0)
Dexterity 14 (+2)
Constitution 14 (+2)
Intelligence 14 (+2)
Wisdom 10 (+0)
Charisma 14 (+2)
Size: Medium
Height: 6' 2"
Weight: 175 lb
Skin: Pale
Eyes: Gray
Hair: Dark Brown; Straight; Beardless




Total Hit Points: 12

Speed: 30 feet

Armor Class: 16 = 10 +4 [chain shirt] +2 [dexterity]

Touch AC: 12
Flat-footed: 14
Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +4 = 2 [base] +2 [constitution]
Reflex save: +2 = 0 [base] +2 [dexterity]
Will save: +0 = 0 [base]
Attack (handheld): +1 = 1 [base]
Weapon Finesse: +3 = 1 [base] +2 [dexterity]
Attack (unarmed): +1 = 1 [base]
Attack (missile): +3 = 1 [base] +2 [dexterity]
Grapple check: +1 = 1 [base]


Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
33 lb. or less
34-66 lb.
67-100 lb.
100 lb.
200 lb.
500 lb.




Languages: Celestial Common Goblin


Spiked Chain [2d4, crit x2, 10 lb., two-handed, piercing]

Chain shirt [light; +4 AC; max dex +4; check penalty -2; 25 lb.]


Feats:

Exotic Weapon Proficiency Weapon:
Weapon Finesse

Traits:


Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier

Diplomacy Cha 6 = +2 +4
Handle Animal Cha 4 = +2 +2
Intimidate Cha 4 = +2 +2
Knowledge (nobility) Int 4 = +2 +2
Knowledge (religion) Int 4 = +2 +2
Ride Dex 4 = +2 +2
Sense Motive Wis 4 = +0 +4


Human:


Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Paladin:

Aura of Good

Detect Evil

Smite Evil (1x/day; add +2 to melee attack roll, paladin levels to damage)

Code of Conduct / Association

Class HP rolled
Level 1: Paladin 10

Chan Altharaz's Equipment:

35 lb
6 lb
2 lb
5 lb
1 lb

4 lb
1 lb
1 lb
3 lb
10 lb


1 lb

_____
69 lb Weapons / Armor / Shield (from above)
Arrows (quiver of 20) x2
Backpack
Bedroll
Case (for map or scroll)
Flint and steel
Grappling hook
Mirror
Mug
Rations (1 day) x3
Rope (50', silk) x2
Signal whistle
Signet ring
Holy symbol (silver)
Magnifying glass

More about Chan Altharaz:

Chan Altharaz's story is a tale of good fortune; Born to a minor noble house, his future seemed set before him...Even more so when he was discovered to have the gift of the Paladin. Shunted into the strict, monastic environment of the Diviniatus Scholam, he thrived under the military training; However, he didn't grow 'stronger', so much as he grew more 'agile'.

In a ironic twist, Chan grew to favor the exotic spiked chain over the standard 'Plate Armor, Sword and Shield' combination more often favored by more mundane paladins; That, combined with his fairly laid-back personality, makes him unique amongst his more fervent brethen.

...And then the 'incidents' began happening.

It was small things, at first. Charming his way past a drill sergeant. Moving objects without touching them, merely by force of will. At first, Chan thought that it was just part of his paladin gifts...A 'phase' in development, really. Nothing to worry about.

It was only later that he really started to worry, especially when he realised the truth...

-He was becoming a sorceror.

Rather than face his teachers, rather than reveal the truth of his 'heretical' gift, Chan fled. Now, running low on funds, he's stopped at a town to seek employment, in the only field he knows.

Personality:

Chan's an easygoing, fairly laidback guy; Usually, he cultivates a foppish appearance- Combined with his obvious aristocratic background, it's very, very easy to write him off as another spoilt noble. He IS a 'nice guy', however, still holding firmly to the precepts of Lawful Good- It's a sign of his devotion that the Higher Powers have NOT withdrawn their blessings upon him...Yet.

Fundamentally a Paladin at heart, Chan is often ready to act as judge, jury and excecutioner- Even if he's AWOL, it doesn't mean he should disgrace his ancestors, after all. Still, as they say, the spirit can be weak; He does have an eye for the ladies (Even if he won't say anything) and he's always looking for a way to enrich the Altharaz family. While 'theft' is fundamentally wrong, looting treasures from dead foes isn't...Not to him, at any rate.

As a runaway, Chan Altharaz is fairly relucant to divulge his Paladin status, preferring to act as a typical fighter. However, he can and will use his abilities, particularly in defense of his comrades.
 
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Barsallas said:
Yo Barsallas the Barbarian here, depending on if I can bring a cleric or shaman I might have to rewrite my background and the fact that at level 6 I was going to be a devoted defender as a prestige. Oh and a quick question, 28 point buy is where all stats are 8 and you chose what you level by the point system? Haven't tried it before but I'm willing to give it a shot...(glanced at the system looking for a campaign) Also if you want to know about my buddy's and/or my history let me know, I'll gladly post it for you.

-P.S.- I can post often and I know the druid/shaman, whichever you will allow if any, in real life and can keep up daily if needed.

-Many great adventures lie ahead, it's up to you to make them so.-

The point buy system is exactly that, and if you need the points I can get them to you.

I am still just looking mainly at the concepts of the chars, so if you want to "sell" me on them just think of the idea and go from there. I am pretty open and flexible when it comes to char classes.
 

H4H and Burnout...could you guys clean up the sheets a little so I can just read what they have currently at lvl1? Also just put the skills they have ranks in, not the ones they can do untrained. Avoiding looking at sheets initially was why I had asked for just the base concept and history, but since you guys went ahead and did it all at once, I want to make sure I am reading them right. Thanks for the initiative though..:)

Burnout: You have also omitted his free regional feat and gear, if I am not mistaken. Also which diety does he follow in the realms?
 


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