This game will be something completely different.
Over 400 years ago the Dragons took over, smashing the bastions of the arcane, draconic gods slaying the gods of the lesser races and silencing diving power, enslaving the other races and taking over the world. The dwarves and gnomes live as slave races forced to mine and create fine things for draconic hoards, the humans live in their towns, tending herds and crops for the dragons' food, and what few elves that didn't die are forced to work continuously to dismantle the endless ruins that dot Vasorn's surface.
Orcs live in savage hoards on their own, though at any time they can be captured for slave labor. Halfling retain a measure of autonomy, and are the only lesser race allowed to move freely across the surface, taking care of all the trade (though they of course are always led by a half-dragon).
In the Underdark things have not gone so well for the dragons. As the Underdark has far more places to hide, many of the drow, duegar, and svirfneblin have escaped and organize heavy resistance against them, along with the occasional aboleth, illithid, and beholder. Under the waves of the ocean the aquatic races fight the dragons as well.
But with all the races under the claws of the dragons, what can heroes do? Well, that's up to you.
What's written above is only a small part of the history and culture of Vasorn, and I'd highly recommend checking out the following link before deciding.
Vasorn, the world under dragonfire
What Vasorn means for PC creation
With the gods dead and the dragon gods refusing worshippers from the lesser races, the only way to get clerical divine power is through a PrC like those in Malhavoc Press' Requiem for a God (Disaffected with different flavor text or the Harvester of Divinity are appropriate).
Also, most of the lesser races do not have any special arms training aside from hunting weapons (bows, spears, knives), unless they are draconic-led monster-hunting teams (about as close to normal adventurers as they can get).
Virtually all arcane schools were destroyed when the dragons took over, so unless you're from the Underdark, it's unlikely you're a wizard. Teaching arcane magic to the lesser races is an offense punishable by death, but some have it in their blood anyway (sorcerers) and attempt to use it discretely anyway to lessen their workload.
Druids are the most common casters of any magic, though the dragons keep a close watch on any they suspect to be druids. The dragons hate magic that they don't control, and so most druids make the most of their shapeshifting abilities and spend a great deal of time hiding.
Character Creation: 3.5 rules, ECL 11 including templates. Standard wealth. 32 point-buy. max HP at first level, 75% of max for remaining levels. Books allowed will be Races of Faerun, FRCS, Magic of Faerun, Faiths and Pantheons, Materia Magica (Dark Nebulae), Arms and Armor (Bastion Press), all splatbooks, all three core books, MMII, Monsters of Faerun, Psionics Handbook, Mindscapes, (and now Expanded Psionics Handbook), Drconomicon, Savage Species, and Dragon magazine #277-#319. Also my own PrCs (link in sig) are up for use as well. Spellcasting Prodigy is banned. What you see is what you get for the books, I won't be using anything outside of them. Everything is subject to DM approval before use (as well as the most current errata).
Where shall we adventure
That's up to you. I have about a half-dozen suggested routes for adventures that PCs could take in Vasorn in the link, so take a read and see what you think. As for level, we'll cross that bridge once everyone decides what kind of adventure they'd like to do.
Who will answer this call?
Heroes of Vasorn
Paxus Asclepius - Grim "Shadowman" Daergal - N Male Svirfneblin 3/ Rogue 3/ Illusionist 5
Keia - Zykovian Sarellion - N Male Psionic [3] Half-Dragon Sapphire [4] Rogue 2/ Fighter 2 [Type: Dragon, Human Base]
Velmont - Gortag Barrik - N Male Orc Figther 10/ Barbarian 1
Dark Nemesis - Alyshia Ra’nier - CN Female Drow [2] Rogue 3/ Wizard 5/ Arcane Trickster 1
Zerth - Zass'sk - LN Male Lizardfolk 2/ Monk 8
Nac Mac Feegle - Eleth Shadowfall - CG Male Shadow Elf Ranger 5/Dragonstalker 4
Alternates
Manzanita
Graywolf-ELM
Urbanmech
Inactive Players and Characters
Dr. Zombie - Iluvan'an Tesau, Jester of Death, Ishamael, Betrayer of Hope - N Male Elven Bard 11 (deceased)
Kalanyr - Elaugaugein Ark'en'ett - CG Male Drow 2/Wizard 6/Fighter 1/Spellsword 1/Dragonslayer 1 (deceased)
Velenne - Durlp - N Male Wererat Gnome Ranger 7 [LA 3]
Rogue's Gallery
In Character Thread
Over 400 years ago the Dragons took over, smashing the bastions of the arcane, draconic gods slaying the gods of the lesser races and silencing diving power, enslaving the other races and taking over the world. The dwarves and gnomes live as slave races forced to mine and create fine things for draconic hoards, the humans live in their towns, tending herds and crops for the dragons' food, and what few elves that didn't die are forced to work continuously to dismantle the endless ruins that dot Vasorn's surface.
Orcs live in savage hoards on their own, though at any time they can be captured for slave labor. Halfling retain a measure of autonomy, and are the only lesser race allowed to move freely across the surface, taking care of all the trade (though they of course are always led by a half-dragon).
In the Underdark things have not gone so well for the dragons. As the Underdark has far more places to hide, many of the drow, duegar, and svirfneblin have escaped and organize heavy resistance against them, along with the occasional aboleth, illithid, and beholder. Under the waves of the ocean the aquatic races fight the dragons as well.
But with all the races under the claws of the dragons, what can heroes do? Well, that's up to you.
What's written above is only a small part of the history and culture of Vasorn, and I'd highly recommend checking out the following link before deciding.
Vasorn, the world under dragonfire
What Vasorn means for PC creation
With the gods dead and the dragon gods refusing worshippers from the lesser races, the only way to get clerical divine power is through a PrC like those in Malhavoc Press' Requiem for a God (Disaffected with different flavor text or the Harvester of Divinity are appropriate).
Also, most of the lesser races do not have any special arms training aside from hunting weapons (bows, spears, knives), unless they are draconic-led monster-hunting teams (about as close to normal adventurers as they can get).
Virtually all arcane schools were destroyed when the dragons took over, so unless you're from the Underdark, it's unlikely you're a wizard. Teaching arcane magic to the lesser races is an offense punishable by death, but some have it in their blood anyway (sorcerers) and attempt to use it discretely anyway to lessen their workload.
Druids are the most common casters of any magic, though the dragons keep a close watch on any they suspect to be druids. The dragons hate magic that they don't control, and so most druids make the most of their shapeshifting abilities and spend a great deal of time hiding.
Character Creation: 3.5 rules, ECL 11 including templates. Standard wealth. 32 point-buy. max HP at first level, 75% of max for remaining levels. Books allowed will be Races of Faerun, FRCS, Magic of Faerun, Faiths and Pantheons, Materia Magica (Dark Nebulae), Arms and Armor (Bastion Press), all splatbooks, all three core books, MMII, Monsters of Faerun, Psionics Handbook, Mindscapes, (and now Expanded Psionics Handbook), Drconomicon, Savage Species, and Dragon magazine #277-#319. Also my own PrCs (link in sig) are up for use as well. Spellcasting Prodigy is banned. What you see is what you get for the books, I won't be using anything outside of them. Everything is subject to DM approval before use (as well as the most current errata).
Where shall we adventure
That's up to you. I have about a half-dozen suggested routes for adventures that PCs could take in Vasorn in the link, so take a read and see what you think. As for level, we'll cross that bridge once everyone decides what kind of adventure they'd like to do.
Who will answer this call?
Heroes of Vasorn
Paxus Asclepius - Grim "Shadowman" Daergal - N Male Svirfneblin 3/ Rogue 3/ Illusionist 5
Keia - Zykovian Sarellion - N Male Psionic [3] Half-Dragon Sapphire [4] Rogue 2/ Fighter 2 [Type: Dragon, Human Base]
Velmont - Gortag Barrik - N Male Orc Figther 10/ Barbarian 1
Dark Nemesis - Alyshia Ra’nier - CN Female Drow [2] Rogue 3/ Wizard 5/ Arcane Trickster 1
Zerth - Zass'sk - LN Male Lizardfolk 2/ Monk 8
Nac Mac Feegle - Eleth Shadowfall - CG Male Shadow Elf Ranger 5/Dragonstalker 4
Alternates
Manzanita
Graywolf-ELM
Urbanmech
Inactive Players and Characters
Dr. Zombie - Iluvan'an Tesau, Jester of Death, Ishamael, Betrayer of Hope - N Male Elven Bard 11 (deceased)
Kalanyr - Elaugaugein Ark'en'ett - CG Male Drow 2/Wizard 6/Fighter 1/Spellsword 1/Dragonslayer 1 (deceased)
Velenne - Durlp - N Male Wererat Gnome Ranger 7 [LA 3]
Rogue's Gallery
In Character Thread
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