1001 minor traits for magic swords

Aluvial

Explorer
136) Rain Sword: Strange markings, almost like tear drops mar the metal of this blade. Effect: Unknown to the user, the blade increases the chance for percipitation in the area by 20% for the day.
 

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jonesy

A Wicked Kendragon
137) Riverrow. When rowing a regular rowboat movement speed is doubled. The rowboat also becomes immune to the capsize ability, because the user simply becomes too deft in moving it around.

138) Warm Heart. Non-magical cold weather causes no harm to the wielder.

139) Hidden Talent. This short sword, when worn, is considered hidden. It can be drawn as a free action.

140) Arclight. Each time this sword strikes a bright flash of electric blue is seen from it and a crackling sound is heard. Any time that it does damage 1 point of that damage will be electrical.

141) Carrier. This sword, when worn or wielded, increases the users strength by 3, but only for the purposes of carrying capacity.

142) Xzbroghdst. Created by the demon Csharzain this is a fearsome looking blade with a dark red gleam in its black surface. It is otherwise a perfectly normal sword, but it grants its user darkvision.

143) The Master of Nothing. This sword can not cause criticals or fumbles.

145) But I Know You. +1 to hunch checks. If you fail a hunch / sense motive check, you can immediately try again, once per day.

146) The Flow of History. The wielder of this sword gains the uncanny ability to swap around the initiative bonuses of up to three opposing enemies in the same battle, once per day.
 

jonesy

A Wicked Kendragon
posted in error
147) Posted in Error. When the owner of this sword is sleeping, this sword will fly away and post 'adventurers wanted' posters all over town in the owners name. It will then fly back. If the owner discovers the posters the sword will begin to whistle in a very suspicous manner.
 

Blue Blade
148) Any wound caused by this weapon will be blue
149) The user of this blade gradually turns blue
150) Anything the user of this blade touches turns blue for some period of time, including footprints left by him.
151) The user of this blade hates the other primary colors.
 

Nookie

Explorer
152) Brine blade: This weapon constantly secretes a very salty watery substance. When it scores a critical hit the opponents must roll a reflex save or be dazzles for one round as the salty concoction splashes them in the eyes causing iteration.
 

BabyBackRibs

Explorer
153) blood fueled weapon: once per day you may pay up to half your current hp to deal extra damage equal to the amount hp payed.

154) magicians blade: whenever you confirm a critical hit with this weapon you may regain an expended spell which must be cast this combat.
 

Drawback

First Post
155) Mace of the nameless: A critical hit with this weapon causes the target to forget his name. An etching with the target's name appears on the mace. Should the target ever die, raising the him/her back to life will require the caster to touch his/her name etched on the mace...

It's probably an evil artifact...

Why a mace you ask? Get thumped on the head by one, YOU might forget your name! ;P
 


redboxrazor

First Post
156) Soul-Stealing

Once per week, the sword may absorb the soul of a living creature slain by it (if the creature has a soul). If it does so, it gains the alignment of the creature slain.

As a full round action, the wielder may make an attack with the sword with a bonus to hit and damage equal to the hit dice of the slain creature. Doing so empties the soul from the blade.
 

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