But most combats really don't last that long. At level 7 i will 5-6 level 1 spells per day thanks to DD, which is plenty of time for enlarging. I can also use one of those to shrink the enemy, which gives me a bigger trip bonus. Granted after a save. I think human DD may be the way to go so that I can get those 4 barb levels in. I'm doing homework right now (college), but later tonight will look at numbers. At glance though, the tripping potential looks pretty mean. With human assuming 16 strength. 3 from str, 5 with rage, +4 for feat, +1 for enlarge str, +4 for size = 12. I am sure that we will have a mage of sorts that can give me str buff which is another +2. I am now at +14 for my opposed strength check. Let's say I shrink them. +18. Even at +14 I have a good chance to take down something. That makes me break even against a monster that is 2 legged with a 38 dex or str. And that's at level 7 assuming NO items. Those are some odds that I like.