Ridley's Cohort
First Post
beaver1024 said:Produce Flame? Scales better than Magic Missile?
Flame Blade? Brilliant Energy weapon at 3rd level? Can cast twice and used for 2 weapon fighting?
Poison? Instant kill? DC scales infinately?
Call Lightning? At minimum caster level it does damage equivalent to 3 fireballs to 1 target. That is without combining with Cloudburst, which will enhance damage even further.
Another person who is so sure Druids are overpowered yet has never actually seen a Druid in play. Welcome!
Produce Flame is a good spell, but its glory days are over after 5th level. One obvious weakness is the ranged touch attack is not a gimme against targets engaged in melee -- you do not have the necessary archer feats. Secondly 1d6+5 is not much damage after low levels, and getting your second iterative attack at 8th level does not solve this problem. 2d6+10 damage at 8th level? Yawn.
It scales better than Magic Missile only if your fights last a very long time. Most of our fights are essentially over in 2-3 rounds (with some clean up after that). Who cares how much damage you can do with one 1st level spell over 7 or 13 or whatever rounds? The Barbarian is already in the alehouse toasting the victory while you are still toying around with your cute little flame.
Flame Blade is not the equal of a Brilliant weapon. I do like the stylishness of the TWF with Flame Blades but (1) requires a precious feat, (2) requires 2(!) precious buffing rounds, and (3) the Druid is doomed if he wades in and trades full attacks with the grunts -- damage output not good enough.
Poison is a sucker play. Instant kills are enticing, but your typically available target for Poison is something with a big Fort save who you do not want to be standing next to when it unloads a full attack.
Re-read the description of Call Lightning. You are not even close.